device-interaction

device-interaction is a skill for Claude Code, Codex from artemnovichkov/xcode-skills. It costs 21 tokens per session (3,088 once invoked), scanned A, original, no licence file.

A tool for checking how an app behaves on a physical device or simulator, which is a computer that imitates a phone or tablet. It uses screenshots, the app’s UI structure, and simulated touch actions.

In plain words
What is it for?
Use it to inspect screens, examine the elements in an interface, and test taps or other touch interactions on a device or simulator.
Why use it?
It helps verify that an app works visually and responds correctly to user input, rather than checking code alone.

Skill for Claude CodeCodex

Part of the xcode-skills plugin — 10 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/artemnovichkov/xcode-skills/device-interaction
Any agent
npx skills add artemnovichkov/xcode-skills --skill device-interaction
Clone the repo
git clone --depth 1 https://github.com/artemnovichkov/xcode-skills

Made for: Claude Code, Codex.

Or install xcode-skills, the plugin that ships this one along with the rest of its 10 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for device-interaction

README.md
[![agentmods](https://agentmods.dev/badge/skills/artemnovichkov/xcode-skills/device-interaction.svg)](https://agentmods.dev/skills/artemnovichkov/xcode-skills/device-interaction)
Your own site
<a href="https://agentmods.dev/skills/artemnovichkov/xcode-skills/device-interaction"><img src="https://agentmods.dev/badge/skills/artemnovichkov/xcode-skills/device-interaction.svg" alt="Measured on agentmods" height="20"></a>
Per session 21 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,088 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00021 $0.03088
Opus 5 $0.00010 $0.01544
Sonnet 5 $0.00004 $0.00618
Haiku 4.5 $0.00002 $0.00309

Measured 5d ago against content hash 584d29b72201, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

device-interaction scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/device-interaction/SKILL.md · 194 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 194 lines · 21 tokens per session scan A 584d29b72201

Subscribe to this mod's changes

device-interaction is a skill published in the GitHub repository artemnovichkov/xcode-skills (12 stars, last pushed 11d ago), with no licence file. It adds 21 tokens to every session and 3,088 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

axint

Use Axint MCP tools to create, compile, validate, and repair Apple App Intents and Swift surfaces from TypeScript definitions.

agenticempire/axint · 29 tokens

app-review-max

Pass Apple App Review the first time and recover fast when rejected. USE THIS SKILL whenever the user is submitting to the App Store, preparing a submission, asks 'will this get rejected', mentions App Review, a rejection, Resolution Center, an appeal, or any guideline number (2.1, 2.3, 3.1.1, 4.3, 5.1.x, etc.)…

Dev869/swift-tothemax · 218 tokens

apple-legal-max

Legal and privacy compliance for Apple-platform apps (iOS/iPadOS/macOS/watchOS/tvOS/visionOS). Use this skill WHENEVER a task touches - privacy policy, terms of service, ToS, EULA, license agreement, privacy manifest, PrivacyInfo.xcprivacy, required reason APIs, App Tracking Transparency, ATT, IDFA, tracking domains…

Dev869/swift-tothemax · 235 tokens

apple-release-ops

The mechanics of shipping Apple apps. Use for ANY code signing error ("no signing certificate", "provisioning profile doesn't include...", "revoked certificate"), provisioning profiles, certificates, entitlements, capabilities, TestFlight (groups, expiry, feedback), App Store Connect, uploading builds, xcodebuild…

Dev869/swift-tothemax · 215 tokens

swiftui-max

Expert SwiftUI guidance for building UI on iOS, iPadOS, macOS, watchOS, tvOS, and visionOS. Use whenever writing, reviewing, refactoring, or debugging ANY SwiftUI code — views, view modifiers, layout, navigation (NavigationStack/SplitView, deep links), lists and scrolling, animation and transitions, state management…

Dev869/swift-tothemax · 271 tokens

ui-crawler-max

Autonomous UI crawler for iOS simulator apps — rapid, element-precise data collection. Use whenever the user says "crawl my app", "auto-test the UI", "click/tap through every screen", "monkey test", "explore the app and find errors/crashes", "collect screenshots of all screens", "smoke test the whole app", or asks for…

Dev869/swift-tothemax · 179 tokens