Borrowing it
Nothing to install: this file belongs to ArtSabintsev/everquest-legends-mcp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/ArtSabintsev/everquest-legends-mcp/main/.grok/skills/eql-client-update/SKILL.mdgit clone --depth 1 https://github.com/ArtSabintsev/everquest-legends-mcpWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/artsabintsev/everquest-legends-mcp/eql-client-update)<a href="https://agentmods.dev/skills/artsabintsev/everquest-legends-mcp/eql-client-update"><img src="https://agentmods.dev/badge/skills/artsabintsev/everquest-legends-mcp/eql-client-update/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/artsabintsev/everquest-legends-mcp/eql-client-update"><img src="https://agentmods.dev/badge/skills/artsabintsev/everquest-legends-mcp/eql-client-update.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00165 | $0.02302 |
| Opus 5 | $0.00082 | $0.01151 |
| Sonnet 5 | $0.00033 | $0.00460 |
| Haiku 4.5 | $0.00016 | $0.00230 |
Grade A, and why
eql-client-update scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 180 lines — stays where its author put it; the contents beside it link to each section on GitHub.
EQL CrossOver Client — Check & Update
When Arthur says things like "check and update it", "update the binary",
or "pull the latest" in an EQL context, he means the game client under
CrossOver — not the MCP server npm package / dist/index.js.
Canonical paths (this machine)
| What | Path |
|---|---|
| Bottle | ~/Library/Application Support/CrossOver/Bottles/EQL |
Game dir (EQL_GAME_DIR) |
…/Bottles/EQL/drive_c/users/Public/Daybreak Game Company/Installed Games/EverQuest Legends |
| Binary | $EQL_GAME_DIR/eqgame.exe |
| Patch log | $EQL_GAME_DIR/.DownloadInfo.txt |
| Digest / pver | …/Bottles/EQL/drive_c/users/crossover/AppData/LocalLow/Daybreak Game Company/Digests/EverQuest New Sebilis/ |
| MCP repo | ~/Developer/everquest-legends-mcp |
| Mac app wrapper | ~/Applications/CrossOver/EverQuest Legends.app |
Product id in LaunchPad: eqns (EverQuest New Sebilis). Plugin version appears in .DownloadInfo.txt (e.g. 1.0.3.204).
This skill is EverQuest Legends only. Classic EverQuest 1 installs and tooling are out of scope.
Default workflow (run this end-to-end unless told otherwise)
1. Inspect install + last patch
GAME="$HOME/Library/Application Support/CrossOver/Bottles/EQL/drive_c/users/Public/Daybreak Game Company/Installed Games/EverQuest Legends"
# Binary + key data files
stat -f '%Sm %z %N' -t '%Y-%m-%d %H:%M:%S' \
"$GAME/eqgame.exe" \
"$GAME/spells_us.txt" \
"$GAME/eqstr_us.txt" \
"$GAME/dbstr_us.txt" \
"$GAME/everquest_manual.txt" \
"$GAME/Resources/skillcaps.txt" \
"$GAME/racedata.txt" 2>/dev/null
# Last LaunchPad check / patch result
tail -40 "$GAME/.DownloadInfo.txt"
# Patch version markers
cat "$HOME/Library/Application Support/CrossOver/Bottles/EQL/drive_c/users/crossover/AppData/LocalLow/Daybreak Game Company/Digests/EverQuest New Sebilis/EverQuest New Sebilis.pver" 2>/dev/null
stat -f '%Sm %N' -t '%Y-%m-%d %H:%M:%S' \
"$HOME/Library/Application Support/CrossOver/Bottles/EQL/drive_c/users/crossover/AppData/LocalLow/Daybreak Game Company/Digests/EverQuest New Sebilis/"* 2>/dev/null
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago Changed · +23 lines · +25 tokens per session 837bf73a0c1e
- 10d ago First seen · 157 lines · 140 tokens per session scan A 8b925b53574c
eql-client-update is a skill published in the GitHub repository ArtSabintsev/everquest-legends-mcp (5 stars, last pushed yesterday), licensed MIT. It adds 165 tokens to every session and 2,302 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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