Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ashtanko/compose-android-template --skill compose-animationsgit clone --depth 1 https://github.com/ashtanko/compose-android-templateWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ashtanko/compose-android-template/compose-animations)<a href="https://agentmods.dev/skills/ashtanko/compose-android-template/compose-animations"><img src="https://agentmods.dev/badge/skills/ashtanko/compose-android-template/compose-animations/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ashtanko/compose-android-template/compose-animations"><img src="https://agentmods.dev/badge/skills/ashtanko/compose-android-template/compose-animations.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00064 | $0.02516 |
| Opus 5.5 | $0.00026 | $0.01006 |
| Sonnet 5.5 | $0.00013 | $0.00503 |
| Haiku 4.5 | $0.00006 | $0.00252 |
Grade A, and why
compose-animations scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 194 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Compose: animations
Core principle
Pick the smallest API that matches the problem: built-in visibility and layout transitions first, then a single animated value, then a shared transition object when several values must move together, then gesture-level or imperative APIs when the framework cannot express the motion.
Review procedure
- Identify the visual job: show/hide, one value, coordinated values, content swap, size change, or gesture-driven motion.
- Choose the smallest API from the table below.
- Check lifecycle semantics: should hidden content leave composition, keep focus/state, or only become transparent?
- Check identity: for state-holder wrappers, choose
AnimatedContent.contentKeyby visual shape rather than payload churn. - Check performance: keep frame-rate animation values as
Stateand read them in layout/draw block modifiers when possible. - Escalate to
Animatableor lower-level APIs only when target-state animation cannot express the motion.
Pick the smallest animation API
| Need | API |
|---|---|
| Show or hide a subtree with enter/exit semantics; content is removed after exit completes | AnimatedVisibility |
| Animate one property toward a target derived from state | animateFloatAsState / animateDpAsState / animateColorAsState / animateOffsetAsState / … |
| Several animated values keyed off one boolean, enum, or sealed state | rememberTransition + transition child animations (animateFloat, animateDp, animateColor, animateValue, …) |
| Smooth size when child layout height/width changes (e.g. text wraps) | Modifier.animateContentSize() |
| Swap between different composable trees for the same slot | AnimatedContent or Crossfade |
| User-driven motion (drag, fling, interruptible springs) | Animatable and related coroutine APIs (see Advanced pointers) |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 194 lines · 64 tokens per session scan A 037c584fae41
compose-animations is a skill published in the GitHub repository ashtanko/compose-android-template (13 stars, last pushed 10d ago), licensed MIT. It adds 64 tokens to every session and 2,516 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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