swift-design-system-pro

swift-design-system-pro is a skill for Claude Code from kelvinkosbab/AppBootstrapAI. It costs 104 tokens per session (1,479 once invoked), scanned A, original, MIT.

A toolkit for creating or reviewing the visual foundation of an Apple app built with SwiftUI, Apple's framework for describing app screens in code. It covers icons, colours, text styles, spacing, reusable components, and accessibility-related behaviour.

In plain words
What is it for?
Use it to set up, audit, or directly fix an Apple app's design system and icon use.
Why use it?
It helps find inconsistent styling and problems with dark mode, larger text, stronger contrast, right-to-left languages, and VoiceOver, Apple's screen reader. It also gives a structured starting point for a new design system.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it to set up, audit, or directly fix an Apple app's design system and icon use.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/kelvinkosbab/appbootstrapai/swift-design-system-pro
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add kelvinkosbab/AppBootstrapAI --skill swift-design-system-pro
Clone the repo
git clone --depth 1 https://github.com/kelvinkosbab/AppBootstrapAI

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for swift-design-system-pro

README.md
[![agentmods](https://agentmods.dev/badge/skills/kelvinkosbab/appbootstrapai/swift-design-system-pro/github.svg)](https://agentmods.dev/skills/kelvinkosbab/appbootstrapai/swift-design-system-pro)
Your own site
<a href="https://agentmods.dev/skills/kelvinkosbab/appbootstrapai/swift-design-system-pro"><img src="https://agentmods.dev/badge/skills/kelvinkosbab/appbootstrapai/swift-design-system-pro/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for swift-design-system-pro

Your own site · 80×15
<a href="https://agentmods.dev/skills/kelvinkosbab/appbootstrapai/swift-design-system-pro"><img src="https://agentmods.dev/badge/skills/kelvinkosbab/appbootstrapai/swift-design-system-pro.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 104 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,479 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00104 $0.01479
Opus 5.5 $0.00042 $0.00592
Sonnet 5.5 $0.00021 $0.00296
Haiku 4.5 $0.00010 $0.00148

Measured 6d ago against content hash daeeeceba7f3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

swift-design-system-pro scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/swift-design-system-pro/SKILL.md · 86 lines

How it starts

The opening of the file, as written. The whole thing — 86 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Set up or review the UI foundation of an Apple app: icons, tokens, and core components. This is the deep companion to the always-on apple-iconography.md and apple-design-system.md rules — the rules steer while writing; this skill scaffolds a design system from scratch or audits a whole app against one.

Applies to SwiftUI (with UIKit interop notes). Pick the mode from the request:

  • Bootstrap — a new app, or an app with no design-system module: generate the module skeleton using references/bootstrap.md, then fill tokens and components with the user's brand inputs (accent color, brand font, corner style). Ask only for inputs you can't infer; default to system colors and text styles when none are given, and say so.
  • Audit — an existing app: find and rank what breaks Dark Mode, Dynamic Type, Increase Contrast, RTL, VoiceOver, and visual consistency; propose an incremental migration.
  • Write/fix — make the changes directly and summarize them in the same file-by-file format.

Review process (audit mode):

  1. Inventory with the searches in references/bootstrap.md ("Audit searches") — literal colors, fixed font sizes, raw symbol strings, Bundle.main asset loads, one-off button implementations. Count before reading files; the counts set priorities.
  2. Audit icons using references/iconography.md — symbol facade, availability, sizing, rendering modes, effects, custom symbols, icon accessibility, the app icon.
  3. Audit tokens and theming using references/tokens-and-theming.md — color roles and appearance variants, type scale and custom fonts, spacing/shape scales, Liquid Glass adoption, environment theming.
  4. Audit components using references/components.md — styles vs wrapper views, duplicates to converge, statelessness, built-in accessibility, previews and the gallery.

If doing a partial review, load only the relevant reference files.

Core Instructions

  • Meaning over pixels. Tokens and icons are named by role (surfaceElevated, .delete), never by value (gray200, "trash"). A finding that just swaps one literal for another literal is not a fix.
  • System first. Prefer system semantic colors, text styles, SF Symbols, system button styles, and system containers; every custom piece is something the team maintains through each OS release. Recommend custom only where the system genuinely has no equivalent.
  • Adaptation is the test. For every token and component ask: does it survive Dark Mode, Increase Contrast, the largest accessibility text size, RTL, Reduce Motion/Transparency, and a window resize? Report the setting that breaks it.
  • The design system is a module with a direction. It depends on nothing app-specific; features depend on it. Flag inverted dependencies (components importing feature models or view models).
  • Incremental, never big-bang. Migration plans move one screen or one token family at a time and keep the app shipping; never propose a rewrite of every view in one pass.
  • Severity by user impact: broken (invisible text/icon in an appearance, blank symbol, truncated controls at large text, unlabeled icon-only control, app icon rejected) > inconsistent (duplicate components, off-scale spacing, mixed symbol styles) > polish (rendering-mode tuning, effect choice).
  • Cross-reference, don't duplicate: deep VoiceOver/keyboard audits belong to swift-accessibility-pro; view-body performance and modern-API sweeps to swiftui-pro; resizable-window behavior to swift-adaptive-layout-pro.

Read the full file on GitHub · 86 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 86 lines · 104 tokens per session scan A daeeeceba7f3

Subscribe to this mod's changes

swift-design-system-pro is a skill published in the GitHub repository kelvinkosbab/AppBootstrapAI (7 stars, last pushed yesterday), licensed MIT. It adds 104 tokens to every session and 1,479 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-11.

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