eval-skills

eval-skills is a skill for Claude Code, Codex from avivsinai/skills-marketplace. It costs 131 tokens per session (1,836 once invoked), scanned A, a copy of eval-skills, MIT.

A testing workflow for agent skills: it runs a skill on example inputs without showing it the expected answers, then grades the results against defined standards. A skill is a set of instructions that guides a coding agent's behavior.

In plain words
What is it for?
Use it to test, evaluate, improve, or harden a skill with concrete example inputs and a clear definition of a good result.
Why use it?
It reveals whether a skill works reliably in fresh situations instead of only matching examples it has already seen. The results show which instructions need improvement.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Use it to test, evaluate, improve, or harden a skill with concrete example inputs and a clear definition of a good result.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/avivsinai/skills-marketplace/eval-skills
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add avivsinai/skills-marketplace --skill eval-skills
Clone the repo
git clone --depth 1 https://github.com/avivsinai/skills-marketplace

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for eval-skills

README.md
[![agentmods](https://agentmods.dev/badge/skills/avivsinai/skills-marketplace/eval-skills/github.svg)](https://agentmods.dev/skills/avivsinai/skills-marketplace/eval-skills)
Your own site
<a href="https://agentmods.dev/skills/avivsinai/skills-marketplace/eval-skills"><img src="https://agentmods.dev/badge/skills/avivsinai/skills-marketplace/eval-skills/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for eval-skills

Your own site · 80×15
<a href="https://agentmods.dev/skills/avivsinai/skills-marketplace/eval-skills"><img src="https://agentmods.dev/badge/skills/avivsinai/skills-marketplace/eval-skills.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 131 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,836 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00131 $0.01836
Opus 5 $0.00066 $0.00918
Sonnet 5 $0.00026 $0.00367
Haiku 4.5 $0.00013 $0.00184

Measured 12d ago against content hash 9717619a5ad9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

eval-skills scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

94% identical to eval-skills — 12 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

plugins/skill-authoring/skills/eval-skills/SKILL.md · 129 lines

How it starts

The opening of the file, as written. The whole thing — 129 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Eval Skills

Treat a skill like a function under test. Feed it example inputs in a clean room, check the artifacts against what good looks like, and let the failures drive the edits. The eval is only honest if the run is blind: the agent executing the skill must carry none of this conversation's context and must never see the expected output. Leak either and you are teaching to the test.

Inputs to settle before running

Confirm all three before spawning anything. If any is missing, do not run yet: tell the user exactly which one is missing and what a good version looks like, help them make it concrete, and echo it back. Do not invent cases, guess intent, or eval against a fuzzy wish.

  • Target skill — must resolve to a real SKILL.md. If you can't find it, list the skills you can see and ask which one they mean.
  • At least one golden case — a concrete input the skill will actually receive: a screenshot, a prompt, a file, a scene. "Improve write-spec" with no input attached is not a case.
  • The bar per case — the outcome a good artifact achieves and the smells that would make it bad, not an exhaustive parts list. The skill's judgment is what's under test, so do not pre-enumerate every requirement — that turns the eval into a conformance check and stops testing whether the skill decides well. "Sliced so each piece is independently buildable and verifiable, at the granularity a competent practitioner would pick — a lazy mega-slice and pointless over-splitting are both failures" is a bar a judge can hold the work to; "slices it well" is too thin to grade and a fixed list of expected slices is too prescriptive. State the bar and the smells; let the judge apply them. The exception is a conformance-style skill that genuinely wants an exact task hit exactly — then the explicit criteria are the bar; match the bar's shape to the skill's nature, and if you can't tell which it is, ask. If the user gives only a fuzzy wish with no bar, draw the bar out of them and echo it back before spending agents.

Read the full file on GitHub · 129 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 129 lines · 131 tokens per session scan A 9717619a5ad9

Subscribe to this mod's changes

eval-skills is a skill published in the GitHub repository avivsinai/skills-marketplace (2 stars, last pushed today), licensed MIT. It adds 131 tokens to every session and 1,836 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. It is 94% identical to eval-skills, differing in 12 lines, and is treated as a copy.

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