mission-creation

mission-creation is a skill for Claude Code from atretyak1985/swarmery. It costs 176 tokens per session (7,060 once invoked), scanned A, original, Apache-2.0.

A browser-testing workflow for running a complete drone mission through a local web application. It uses simulated drones to cover login, mission setup, pre-flight checks, flight commands, telemetry, and cleanup.

In plain words
What is it for?
Use it to verify mission features, test drone-control changes against simulation, reproduce live mission bugs, and run demo missions.
Why use it?
It helps find problems that only appear when the whole mission flow is used through the real interface, rather than through isolated tests or APIs. SITL means software-in-the-loop: a simulator that behaves like a real flight controller.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the uav-pack plugin — 3 skills, 4 agents shipped together

Good fit Use it to verify mission features, test drone-control changes against simulation, reproduce live mission bugs, and run demo missions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/atretyak1985/swarmery/mission-creation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add atretyak1985/swarmery --skill mission-creation
Clone the repo
git clone --depth 1 https://github.com/atretyak1985/swarmery

Made for: Claude Code.

Or install uav-pack, the plugin that ships this one along with the rest of its 3 skills, 4 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mission-creation

README.md
[![agentmods](https://agentmods.dev/badge/skills/atretyak1985/swarmery/mission-creation/github.svg)](https://agentmods.dev/skills/atretyak1985/swarmery/mission-creation)
Your own site
<a href="https://agentmods.dev/skills/atretyak1985/swarmery/mission-creation"><img src="https://agentmods.dev/badge/skills/atretyak1985/swarmery/mission-creation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mission-creation

Your own site · 80×15
<a href="https://agentmods.dev/skills/atretyak1985/swarmery/mission-creation"><img src="https://agentmods.dev/badge/skills/atretyak1985/swarmery/mission-creation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 176 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,060 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Anti-Refusal · line 240
    Skill instructs the agent to omit warnings, disclaimers, or ethical commentary. Stripping safety caveats hides risk from the user and is a common jailbreak preamble.
    Fix: Remove instructions that suppress warnings, disclaimers, or ethical commentary. Let the agent surface safety-relevant caveats to the user.
  • medium Excessive Agency · line 273
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00176 $0.07060
Opus 5 $0.00088 $0.03530
Sonnet 5 $0.00035 $0.01412
Haiku 4.5 $0.00018 $0.00706

Measured 8d ago against content hash 1fab98bca579, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

mission-creation scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -sk https://<localdev-host>/api/health # {"status":"healthy",...}
plugins/uav-pack/skills/mission-creation/SKILL.md · 347 lines

How it starts

The opening of the file, as written. The whole thing — 347 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Purpose

Drive the full UAV mission lifecycle through the web UI on localdev using the Playwright MCP browser tools: (optionally rebuild the code under test), authenticate, create a mission with the wizard, run pre-flight, start it, fly the drones through the FSM (arm/take-off/hover/start/stop/divert/resume/home/land/disarm), walk every flight tab, and clean up. Use it to verify a feature end-to-end — including a controlbox / drone-FSM change against real SITL — produce a demo mission, or reproduce a mission-flow bug.

When to use this skill

  • Trigger A — Verifying a mission-related change end-to-end through the real UI (not unit/API level)
  • Trigger B — Verifying a controlbox / drone-FSM / MAVLink change against real SITL by actually flying a drone
  • Trigger C — Reproducing a bug that only manifests in the live mission flow (wizard, pre-flight, fly tabs, telemetry, camera, divert/resume)
  • Trigger D — Producing a running demo mission with simulated drones on localdev
  • Trigger E — Smoke-testing the Awareness / Flight Control / 3D View tabs against live telemetry

When NOT to use this skill

  • Anti-trigger A — Targeting staging or production (project.json → cloud.envAlias) → STOP. Those are shared/real environments; mission create/terminate/flight-commands there affect other people (and real drones). Get explicit human approval and follow your staging-operations runbook for any staging work.
  • Anti-trigger B — Creating missions via REST/GraphQL API or seeding the DB directly → this skill is browser-driven only. (Note: POST /api/missions/[id]/drone-command is a 502 stub — commands flow only over the client WebSocket, so there is no HTTP shortcut to drive the FSM.)
  • Anti-trigger C — localdev is not running (make creds errors with "namespace/secret not found") → bring it up first (make -C <scripts-dir> up / make status); do not improvise.
  • Anti-trigger D — Pure Playwright unit/spec authoring under tests/e2e/ → use testing; this skill is interactive MCP-driven, not spec files.
  • Anti-trigger E — Operating on a mission you do not own → RBAC/ownership blocks control of others' missions in the UI (see Diligence). Do not attempt DB/API workarounds.

Read the full file on GitHub · 347 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 347 lines · 176 tokens per session scan A 1fab98bca579

Subscribe to this mod's changes

mission-creation is a skill published in the GitHub repository atretyak1985/swarmery (5 stars, last pushed yesterday), licensed Apache-2.0. It adds 176 tokens to every session and 7,060 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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