codex-fable5

A set of instructions for using a Claude Fable 5-inspired working style inside Codex. It guides tool use, investigation, verification, and task checkpoints.

In plain words
What is it for?
Applying a Fable-style workflow, converting related system or tool instructions for Codex, and using investigation and verification gates during tasks.
Why use it?
It provides a defined operating style when a user wants Codex to follow Fable-like behavior or adapt instructions written for Claude.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/baskduf/fablecodex/codex-fable5
Any agent
npx skills add baskduf/FableCodex --skill codex-fable5
Clone the repo
git clone --depth 1 https://github.com/baskduf/FableCodex

Made for: Claude Code, Codex.

Per session 123 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,365 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00123 $0.01365
Opus 5 $0.00062 $0.00682
Sonnet 5 $0.00025 $0.00273
Haiku 4.5 $0.00012 $0.00136

Measured 2d ago against content hash 4272d3332b3a, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

codex-fable5 scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

The scan reads SKILL.md. This mod also ships 5 executable files (scripts/codex_fable_state.py, scripts/codex_findings.py, scripts/codex_goals.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/codex-fable5/skills/codex-fable5/SKILL.md · 79 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 79 lines · 123 tokens per session scan A 4272d3332b3a

Subscribe to this mod's changes

codex-fable5 is a skill published in the GitHub repository baskduf/FableCodex (437 stars, last pushed 1mo ago), licensed AGPL-3.0. It adds 123 tokens to every session and 1,365 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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