Apply a Claude Fable 5 inspired operating style inside Codex. Use when the user asks to make Codex act like Fable, Fable5, fablize, or Value-for-Fable/VFF; convert Anthropic or Claude system-prompt/tool instructions to Codex; set up a Fable-style tool-first workflow with goal gates, investigation, verification…
Battle-tested engineering patterns and seam traps distilled from long multi-round fable-flow builds. Consult when planning tracks, implementing a track, or reviewing — especially for the recurring integration failure (tests green per track, broken where tracks or the live runtime meet), the reusable patterns that make…
Reference for prompting Claude Fable 5 — how Fable prompting differs from Opus/Sonnet-era prompting, effort-level selection, and the verbatim steering snippets. Use when writing or editing prompts, subagent definitions, or slash commands that target Fable 5, or when a Fable-driven pipeline misbehaves (overplanning…
How to make frontends that look genuinely designed instead of generic "AI slop", and how to verify UI work the pipeline can't catch with a test suite. Load whenever a task builds or restyles a user-facing surface — a page, a component, a full redesign, a dashboard, a marketing site. Covers distinctive typography…
Use when the user wants to design, analyze, audit, refine, or improve frontend interfaces. Covers websites, landing pages, dashboards, product UI, applications, components, design systems, and any visual interface. Handles UX review, visual hierarchy, information architecture, accessibility, performance, responsive…