mocking-up-in-grove

mocking-up-in-grove is a skill for Claude Code from bearlike/Grove. It costs 90 tokens per session (905 once invoked), scanned A, original, MIT.

A visual approval workflow for frontend changes in a Grove workspace. It creates a draw.io diagram, previews it in a browser, records approval on the issue tracker, and passes the agreed design to implementation.

In plain words
What is it for?
Use it to mock up new controls, layouts, or redesigned screens before coding them. It also helps attach the approved design to the relevant issue.
Why use it?
It prevents code from being written against an unclear or disputed design. The approved picture also gives people outside the workspace a shared reference.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions CLAUDE.md.

Part of the grove plugin — 7 skills shipped together

Good fit Use it to mock up new controls, layouts, or redesigned screens before coding them. It also helps attach the approved design to the relevant issue.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bearlike/grove/mocking-up-in-grove
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bearlike/Grove --skill mocking-up-in-grove
Clone the repo
git clone --depth 1 https://github.com/bearlike/Grove

Made for: Claude Code.

Or install grove, the plugin that ships this one along with the rest of its 7 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mocking-up-in-grove

README.md
[![agentmods](https://agentmods.dev/badge/skills/bearlike/grove/mocking-up-in-grove/github.svg)](https://agentmods.dev/skills/bearlike/grove/mocking-up-in-grove)
Your own site
<a href="https://agentmods.dev/skills/bearlike/grove/mocking-up-in-grove"><img src="https://agentmods.dev/badge/skills/bearlike/grove/mocking-up-in-grove/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for mocking-up-in-grove

Your own site · 80×15
<a href="https://agentmods.dev/skills/bearlike/grove/mocking-up-in-grove"><img src="https://agentmods.dev/badge/skills/bearlike/grove/mocking-up-in-grove.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 905 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.00905
Opus 5.5 $0.00036 $0.00362
Sonnet 5.5 $0.00018 $0.00181
Haiku 4.5 $0.00009 $0.00090

Measured 22d ago against content hash cb33a3d6df59, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

mocking-up-in-grove scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 22d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/grove/skills/mocking-up-in-grove/SKILL.md · 77 lines

How it starts

The opening of the file, as written. The whole thing — 77 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mocking up in Grove

A frontend change is approved as a picture before it exists as code. The picture lives in a .drawio file the human can open in the workspace's Diagram tab; the approved render lives on the tracker issue, where people who never open the workspace can see what was agreed. Nothing in the mockup path is committed.

1. Read before you draw

Read the surface's own guide and its visual contract (webapp/CLAUDE.md and webapp/design-system.md for the web app, src/grove/tui/CLAUDE.md and docs/design-system.md for the TUI). Take the census of vendored components before deciding anything is missing. Screenshot the current surface with the browser tools so the mockup can be compared against something real. Report scope, then plan, through the phase channel working-in-grove describes.

2. Draw where nothing tracks it

Write uncompressed <mxfile> XML to a workspace-relative path under .grove/attachments/ — that directory is excluded from git — with the .drawio suffix the diagram tools require. Then open it managed:

grove_open_diagram(workspace_id=…, path=".grove/attachments/<topic>.drawio")

From here every edit goes through grove_update_diagram with the revision and session id from the last read, exactly as collaborating-on-diagrams says. Three drawing rules keep the export honest: plain-text labels (text; style, no html=1, whiteSpace=wrap so a box's geometry is respected), one shape per control with its label riding the shape, and brand marks as shape=image cells pointing at Iconify SVG URLs so the mockup uses the marks the code will. Prefer a small set of real states — resting, open, light, dark — over a wall of variants.

3. Preview, then ask

The human opens the workspace's Diagram tab; that browser frame is the only renderer. Wait for it, then:

grove_read_diagram_preview(workspace_id=…)

Inspect the PNG for clipped labels, overlaps and missing images before showing it. Present the mockup with what it decides and what it deliberately leaves out, and stop. Approval is a gate, not a formality: nothing below happens until the human says yes, and a "yes, but" restarts step 2.

Read the full file on GitHub · 77 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 22d ago Changed cb33a3d6df59
  2. 29d ago First seen · 77 lines · 90 tokens per session scan A 1cdc56abed5f

Subscribe to this mod's changes

mocking-up-in-grove is a skill published in the GitHub repository bearlike/Grove (9 stars, last pushed 14d ago), licensed MIT. It adds 90 tokens to every session and 905 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-17.

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