bex: Skill for Claude Code

.claude/skills/ship/SKILL.md

ship is a skill for Claude Code, Codex from bex-co/bex. It costs 59 tokens per session (2,160 once invoked), scanned A, original, Apache-2.0.

A repository shipping workflow for safely updating the main branch, committing intended pending changes, and pushing them to the shared remote repository.

In plain words
What is it for?
For bringing main up to date, committing the correct files, and pushing the result to origin/main.
Why use it?
It helps finish a prepared set of code changes while checking the branch and avoiding accidental inclusion of unrelated work.

Skill for Claude CodeCodex

Written for Claude Code and Codex: allowed-tools in frontmatter, but also agents/openai.yaml present. Also seen: mentions Claude Code; mentions AGENTS.md.

This is bex-co/bex's own configuration. It tells Claude Code and Codex how to work on bex itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything bex configures →

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is Bash(git status:*), Bash(git pull:*), Bash(git fetch:*), Bash(git diff:*), Bash(git log:*), Bash(git add:*), Bash(git commit:*), Bash(git push:*), Bash(git bran.

Reuse

Borrowing it

Nothing to install: this file belongs to bex-co/bex. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/bex-co/bex/main/.claude/skills/ship/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/bex-co/bex

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ship

README.md
[![agentmods](https://agentmods.dev/badge/skills/bex-co/bex/ship/github.svg)](https://agentmods.dev/skills/bex-co/bex/ship)
Your own site
<a href="https://agentmods.dev/skills/bex-co/bex/ship"><img src="https://agentmods.dev/badge/skills/bex-co/bex/ship/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ship

Your own site · 80×15
<a href="https://agentmods.dev/skills/bex-co/bex/ship"><img src="https://agentmods.dev/badge/skills/bex-co/bex/ship.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 59 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,160 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 3 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Tool Misuse · line 102
    Tool parameters are crafted to achieve unintended or unsafe behavior. Parameter abuse can bypass intended safety checks (e.g. shell=True, --force, dangerous glob patterns).
    Fix: Validate all tool parameters against an allowlist. Reject dangerous parameter values (shell=True, --force, -rf /) and use safe defaults.
  • high Tool Misuse · line 121
    Tool parameters are crafted to achieve unintended or unsafe behavior. Parameter abuse can bypass intended safety checks (e.g. shell=True, --force, dangerous glob patterns).
    Fix: Validate all tool parameters against an allowlist. Reject dangerous parameter values (shell=True, --force, -rf /) and use safe defaults.
  • medium Excessive Agency · line 23
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00059 $0.02160
Opus 5.5 $0.00024 $0.00864
Sonnet 5.5 $0.00012 $0.00432
Haiku 4.5 $0.00006 $0.00216

Measured 3d ago against content hash 3792f939ffe9, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ship scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

  • ship — 94% identical, 56 lines differ
.claude/skills/ship/SKILL.md · 141 lines

How it starts

The opening of the file, as written. The whole thing — 141 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Task: Ship the current main branch

Bring the local main up to date, commit any pending work, pass the pre-push gates (Step 5), and push to origin/main. A successful push is the end of the ship — do not watch CI, do not monitor the deploy, do not chase runs to green. Report the pushed HEAD and stop.

Conflicts are yours to resolve — do not hand them back

A rebase or merge conflict is a normal part of shipping, not a reason to stop. When one appears, resolve it yourself using the procedure in Step 3, validate the result, continue the rebase, and push. Never pause at a conflict to ask "how should I resolve this?", never list the conflicted files and wait, and never leave the rebase half-finished for the user to pick up.

The only conditions under which /ship stops before the push are:

  1. Not on main (Step 1).
  2. Two sides of a conflict encode materially different behavior (not just different text), repository evidence — surrounding code, tests, docs, the commits on each side — cannot tell you which one is intended, and picking wrong would ship a real bug. Text-only disagreements, docs, comments, formatting, imports, generated output, lockfiles, and changes that simply coexist are never in this category.
  3. Resolution needs credentials, generated artifacts, or external state you cannot produce locally.
  4. The only way forward is a destructive action the safety rules forbid without confirmation.

Anything else — including many conflicted files, unfamiliar code, or a long rebase — you work through to completion. When you do stop, stop on exactly one narrow question with the evidence attached, and leave the worktree and rebase state intact.

Session-aware mode

If you (the agent) made the pending changes yourself earlier in this conversation, you already know what changed and why — do not re-derive it from git:

  • Skip the git diff --stat / git diff --cached --stat calls in Step 2. Run only git status as a sanity check.
  • In Step 4, stage exactly the files you edited this session (by name) and write the commit message from your session knowledge.
  • If git status shows modified/untracked files you did not touch this session, fall back to full inspection for those files (or ask the user) before staging anything beyond your own edits.

Read the full file on GitHub · 141 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed · +1 lines 3792f939ffe9
  2. 19d ago Changed · +13 lines e3641924c7c4
  3. 28d ago Changed · -1 lines f420c9dfc004
  4. 1mo ago Changed · +14 lines · +18 tokens per session 5ced0f1b23a6
  5. 1mo ago First seen · 114 lines · 41 tokens per session scan A 7784b98839c8

Subscribe to this mod's changes

ship is a skill published in the GitHub repository bex-co/bex (574 stars, last pushed today), licensed Apache-2.0. It adds 59 tokens to every session and 2,160 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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