launchdarkly-flag-command

launchdarkly-flag-command is a skill for Claude Code, Codex from Bilal140202/the-lord-of-the-skills. It costs 58 tokens per session (1,254 once invoked), scanned A, original, MIT.

A read-only lookup workflow for finding a LaunchDarkly feature flag and showing its current details. A feature flag is a switch that controls which version of a feature users receive.

In plain words
What is it for?
Use it for slash-command requests such as finding a flag by name, resolving similar flag names, or getting a direct configuration summary.
Why use it?
It gives quick answers for flag lookup without accidentally changing, deleting, or judging the flag's safety for removal.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for slash-command requests such as finding a flag by name, resolving similar flag names, or getting a direct configuration summary.

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Install with agentmods
npx agentmods add skills/bilal140202/the-lord-of-the-skills/feature-flags-launchdarkly-flag-command
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Bilal140202/the-lord-of-the-skills --skill feature-flags-launchdarkly-flag-command
Clone the repo
git clone --depth 1 https://github.com/Bilal140202/the-lord-of-the-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for launchdarkly-flag-command

README.md
[![agentmods](https://agentmods.dev/badge/skills/bilal140202/the-lord-of-the-skills/feature-flags-launchdarkly-flag-command/github.svg)](https://agentmods.dev/skills/bilal140202/the-lord-of-the-skills/feature-flags-launchdarkly-flag-command)
Your own site
<a href="https://agentmods.dev/skills/bilal140202/the-lord-of-the-skills/feature-flags-launchdarkly-flag-command"><img src="https://agentmods.dev/badge/skills/bilal140202/the-lord-of-the-skills/feature-flags-launchdarkly-flag-command/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for launchdarkly-flag-command

Your own site · 80×15
<a href="https://agentmods.dev/skills/bilal140202/the-lord-of-the-skills/feature-flags-launchdarkly-flag-command"><img src="https://agentmods.dev/badge/skills/bilal140202/the-lord-of-the-skills/feature-flags-launchdarkly-flag-command.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 58 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,254 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00058 $0.01254
Opus 5.5 $0.00023 $0.00502
Sonnet 5.5 $0.00012 $0.00251
Haiku 4.5 $0.00006 $0.00125

Measured 1mo ago against content hash c519d007a062, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

launchdarkly-flag-command scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/gondor/claude-code/LaunchDarkly__agent-skills/feature-flags-launchdarkly-flag-command-SKILL.md · 120 lines

How it starts

The opening of the file, as written. The whole thing — 120 lines — stays where its author put it; the contents beside it link to each section on GitHub.

LaunchDarkly Flag Command Router

You're using a skill that standardizes quick /flag requests. Your job is to parse the user intent, resolve the requested flag with minimal friction, return an actionable summary, and route to deeper workflows when needed.

Scope Boundary

This skill is a read-only lookup entrypoint. It returns flag details and routes forward.

Hard constraints — you MUST NOT:

  • Create, toggle, update, or delete flags
  • Assess whether a flag is safe to remove, stale, or ready for cleanup
  • Provide a "verdict", "safe to remove" conclusion, removal steps, or "before removing" advice
  • Offer to archive or delete the flag

When the user asks about removal or staleness, your entire response for that part must be the flag summary table followed by this exact routing message (you may rephrase slightly but must keep the substance):

This quick lookup can only show you the flag's current config. To assess whether it's safe to remove, you need the flag discovery or flag cleanup skill — they scan code references, check status across all environments, and analyze downstream dependencies.

That's it. No analysis. No bullet points. No verdict. The removal question is answered by the routing message, not by you.

Prerequisites

This skill requires the remotely hosted LaunchDarkly MCP server to be configured in your environment.

Required MCP tools:

  • list-flags — search and disambiguate flag candidates
  • get-flag — fetch detailed configuration for a resolved flag

Optional MCP tools:

  • get-flag-status-across-envs — compare lifecycle status across environments
  • get-flag-health — quick health snapshot for a single flag

Command Contract

Treat these forms as equivalent intents:

  • /flag <query>
  • flag <query>
  • "find flag "
  • "show me flag"

Use production as the default environment unless the user specifies another environment.

Workflow

Step 1: Parse and Normalize Input

  1. Extract the query text after /flag.
  2. If no query is provided, ask for one concise identifier (flag key, name fragment, or tag).
  3. Capture optional hints from the request:
    • Environment (staging, production, etc.)
    • Project key
    • Preference for exact key vs fuzzy search

Read the full file on GitHub · 120 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 120 lines · 58 tokens per session scan A c519d007a062

Subscribe to this mod's changes

launchdarkly-flag-command is a skill published in the GitHub repository Bilal140202/the-lord-of-the-skills (6 stars, last pushed 1mo ago), licensed MIT. It adds 58 tokens to every session and 1,254 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-06.

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