ainb-fleet:fleet-needs

ainb-fleet:fleet-needs is a skill for Claude Code from stevengonsalvez/agents-in-a-box. It costs 112 tokens per session (2,985 once invoked), scanned B, original, MIT.

A control panel for managing multiple coding-agent sessions through the ainb fleet workflow. It discovers, enriches, and prioritizes session needs, then asks for answers when a session is blocked.

In plain words
What is it for?
Use it to inspect fleet needs, prioritize sessions, respond to blocked sessions, and operate the workflow-backed Jarvis panel when the workflow gate is enabled.
Why use it?
It gives you one view of work across sessions and routes human answers back to the waiting session.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: reads .claude/ paths; mentions subagents; names the AskUserQuestion tool.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is **[`/ainb-fleet:needs`](../needs/SKILL.md) is the plain control panel** —.

Part of the ainb-fleet plugin — 12 skills shipped together

Good fit Use it to inspect fleet needs, prioritize sessions, respond to blocked sessions, and operate the workflow-backed Jarvis panel when the workflow gate is enabled.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/stevengonsalvez/agents-in-a-box
agentmods
npx agentmods add skills/stevengonsalvez/agents-in-a-box/fleet-needs

Made for: Claude Code.

Or install ainb-fleet, the plugin that ships this one along with the rest of its 12 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ainb-fleet:fleet-needs

README.md
[![agentmods](https://agentmods.dev/badge/skills/stevengonsalvez/agents-in-a-box/fleet-needs/github.svg)](https://agentmods.dev/skills/stevengonsalvez/agents-in-a-box/fleet-needs)
Your own site
<a href="https://agentmods.dev/skills/stevengonsalvez/agents-in-a-box/fleet-needs"><img src="https://agentmods.dev/badge/skills/stevengonsalvez/agents-in-a-box/fleet-needs/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ainb-fleet:fleet-needs

Your own site · 80×15
<a href="https://agentmods.dev/skills/stevengonsalvez/agents-in-a-box/fleet-needs"><img src="https://agentmods.dev/badge/skills/stevengonsalvez/agents-in-a-box/fleet-needs.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 112 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,985 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00112 $0.02985
Opus 5 $0.00056 $0.01492
Sonnet 5 $0.00022 $0.00597
Haiku 4.5 $0.00011 $0.00298

Measured 11d ago against content hash 9f6d1dd5d626, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade B, and why

ainb-fleet:fleet-needs scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

> [`ainb fleet atc setup`](../atc/SKILL.md) (into `~/.claude/settings.json`).
plugins/ainb-fleet/skills/fleet-needs/SKILL.md · 262 lines

How it starts

The opening of the file, as written. The whole thing — 262 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ainb fleet:fleet-needs — workflow-backed cockpit

The session "face" of the sensor-fusion hybrid. The deterministic brain is the hangar workflow (verb=needs); this skill renders its output and handles the irreducibly-interactive last mile (HUD + AskUserQuestion + routing).

fleet-needs vs needs — which skill?

This skill (fleet-needs) is the workflow-backed "Jarvis" cockpit. It runs the deterministic hangar workflow (verb=needs) for the batched discover→enrich→prioritize chain, and adds key-route ASK answering (presses the target's picker keys via tmux for an already-open AskUserQuestion). It requires the workflow gate CLAUDE_CODE_WORKFLOWS=1.

/ainb-fleet:needs is the plain control panel — prompt-driven, no gate, works everywhere. It is the canonical fallback: if the gate is off, this skill stops and hands off to needs (see Step 0).

Both read the same underlying ainb fleet needs data — same panel content, same materialized current_state source (below). The difference is purely the machinery: workflow-batched cockpit (here) vs plain prompt panel (needs).

SESSION (this skill) ──Workflow({name:'ainb-fleet:jarvis', args:{verb:'needs'}})──▶ brain
   render HUD ◀──{banner,cards,asks}──────────────────────────────────────────┘
   AskUserQuestion per ask  ──answer──▶  tmux send-keys (write leg)

Read/write split — architectural principle

Direction Channel Why
Reads materialized current_state (hooks → events.jsonl → notifyd → SQLite) FIRST; live tmux pane + JSONL transcript scan as the fallback for non-Claude agents (Codex/Gemini) and un-materialized sessions event-sourced latest stage; replayable; ground truth
Writes tmux send-keys — direct keystrokes to the target pane (verify with capture-pane) deterministic, no broker latency or delivery gap
Fallback writes peers/broker via ainb fleet broadcast only when no tmux_session known; broker has a known delivery gap

Read the full file on GitHub · 262 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 262 lines · 112 tokens per session scan B 9f6d1dd5d626

Subscribe to this mod's changes

ainb-fleet:fleet-needs is a skill published in the GitHub repository stevengonsalvez/agents-in-a-box (23 stars, last pushed today), licensed MIT. It adds 112 tokens to every session and 2,985 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it B with 1 finding (reads agent configuration directories). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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