community-marketing

community-marketing is a skill for Claude Code from bjorn-ingmanson/thefroject-plugins. It costs 63 tokens per session (991 once invoked), scanned A, original, MIT.

A planning guide for building and running an online community on platforms such as Discord, Slack, Reddit, or forums.

In plain words
What is it for?
Use it to plan community launches, member programs, moderation, ambassador programs, community-led growth, and support or feedback activities.
Why use it?
It helps turn a broad community idea into decisions about the platform, members, activities, moderation, and business goals.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the thefroject-customer-success plugin — 47 skills, 11 commands shipped together

Good fit Use it to plan community launches, member programs, moderation, ambassador programs, community-led growth, and support or feedback activities.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bjorn-ingmanson/thefroject-plugins/community-marketing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bjorn-ingmanson/thefroject-plugins --skill community-marketing
Clone the repo
git clone --depth 1 https://github.com/bjorn-ingmanson/thefroject-plugins

Made for: Claude Code.

Or install thefroject-customer-success, the plugin that ships this one along with the rest of its 47 skills, 11 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for community-marketing

README.md
[![agentmods](https://agentmods.dev/badge/skills/bjorn-ingmanson/thefroject-plugins/community-marketing/github.svg)](https://agentmods.dev/skills/bjorn-ingmanson/thefroject-plugins/community-marketing)
Your own site
<a href="https://agentmods.dev/skills/bjorn-ingmanson/thefroject-plugins/community-marketing"><img src="https://agentmods.dev/badge/skills/bjorn-ingmanson/thefroject-plugins/community-marketing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for community-marketing

Your own site · 80×15
<a href="https://agentmods.dev/skills/bjorn-ingmanson/thefroject-plugins/community-marketing"><img src="https://agentmods.dev/badge/skills/bjorn-ingmanson/thefroject-plugins/community-marketing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 991 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.00991
Opus 5.5 $0.00025 $0.00396
Sonnet 5.5 $0.00013 $0.00198
Haiku 4.5 $0.00006 $0.00099

Measured 2mo ago against content hash 07090f242763, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

community-marketing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

customer-success/skills/community-marketing/SKILL.md · 90 lines

How it starts

The opening of the file, as written. The whole thing — 90 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Community Marketing

Help the user design, launch, and grow a community. Communities are slow to build, easy to break, and the highest-loyalty audience a brand has when they work.

Gather context

Ask if not provided:

  1. Product or brand — what problem does it solve, who uses it.
  2. Community platform(s) — Discord, Slack, Circle, Reddit, Facebook Groups, forum, owned platform.
  3. Stage — pre-launch, 0-100 members, 100-1k, scaling, established.
  4. Primary goal — retention, activation, word-of-mouth, support deflection, product feedback, revenue.
  5. Ideal community member — role, motivation, what they hope to get from joining.
  6. Resources — who's running it (full-time community manager, founder, volunteer mods).

Platform choice

Platform Best for Watch for
Discord Real-time chat, casual culture, voice channels, dev-leaning audiences Hard to search; messages disappear into the firehose
Slack Professional audiences, async-friendly, smaller groups Free tier limits message history
Circle Course-style, structured discussions, paid communities Requires per-member spend
Reddit Public discoverability, search-friendly Less control, brand caution
Forum (Discourse, custom) SEO + persistence, technical audiences Higher setup cost, slower momentum
Owned platform (in-app) Direct attribution to product Most expensive to build

Pick where your audience already hangs out. Don't make them learn a new tool.

Pre-launch (before opening doors)

  • Define the community charter — what this is, what it's not, who it's for, in 100 words.
  • Set 3-5 channels max at launch. Add more only when activity demands it.
  • Write welcome messages, channel descriptions, and rules. Pin them.
  • Recruit 5-10 founding members before opening publicly. Empty rooms feel dead.
  • Decide moderation: who, when, how. Document it before you need it.

Programming (what happens inside)

Communities die from inactivity, not from drama. Schedule recurring activity:

Read the full file on GitHub · 90 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 90 lines · 63 tokens per session scan A 07090f242763

Subscribe to this mod's changes

community-marketing is a skill published in the GitHub repository bjorn-ingmanson/thefroject-plugins (1 stars, last pushed 4mo ago), licensed MIT. It adds 63 tokens to every session and 991 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

community-marketing compared with skills from other repositories

community-marketing next to 6 skills from other repositories
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