random-word-get-random

random-word-get-random is a skill for Claude Code from bobadilla-tech/requiems-api-skills. It costs 17 tokens per session (270 once invoked), scanned A, original, MIT.

A random word lookup that returns a word, its dictionary definition, and its grammatical type, such as noun or adjective.

In plain words
What is it for?
Use it for vocabulary exercises, word games, writing prompts, or language-learning tools.
Why use it?
It provides a ready-made word source without requiring a local word list. The result can add variety to text or learning activities.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the requiems-api-skills plugin — 127 skills shipped together

Good fit Use it for vocabulary exercises, word games, writing prompts, or language-learning tools.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/bobadilla-tech/requiems-api-skills/random-word-get-random
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add bobadilla-tech/requiems-api-skills --skill random-word-get-random
Clone the repo
git clone --depth 1 https://github.com/bobadilla-tech/requiems-api-skills

Made for: Claude Code.

Or install requiems-api-skills, the plugin that ships this one along with the rest of its 127 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for random-word-get-random

README.md
[![agentmods](https://agentmods.dev/badge/skills/bobadilla-tech/requiems-api-skills/random-word-get-random/github.svg)](https://agentmods.dev/skills/bobadilla-tech/requiems-api-skills/random-word-get-random)
Your own site
<a href="https://agentmods.dev/skills/bobadilla-tech/requiems-api-skills/random-word-get-random"><img src="https://agentmods.dev/badge/skills/bobadilla-tech/requiems-api-skills/random-word-get-random/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for random-word-get-random

Your own site · 80×15
<a href="https://agentmods.dev/skills/bobadilla-tech/requiems-api-skills/random-word-get-random"><img src="https://agentmods.dev/badge/skills/bobadilla-tech/requiems-api-skills/random-word-get-random.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 17 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 270 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00017 $0.00270
Opus 5 $0.00009 $0.00135
Sonnet 5 $0.00003 $0.00054
Haiku 4.5 $0.00002 $0.00027

Measured 3d ago against content hash 7f9728ba31a4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

random-word-get-random scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/random-word-get-random/SKILL.md · 46 lines

What it actually says

Endpoint

GET https://requiems.xyz/v1/text/words/random

Get Random Word

Returns a random word with its definition and part of speech

Response Example

{
  "data": {
    "id": 123,
    "word": "ephemeral",
    "definition": "lasting for a very short time",
    "part_of_speech": "adjective"
  },
  "metadata": {
    "timestamp": "2026-01-01T00:00:00Z"
  }
}

Response Fields

Field Type Description
id integer Unique identifier for the word
word string The random word
definition string Dictionary definition of the word
part_of_speech string Grammatical classification (e.g., noun, verb, adjective, adverb)

Errors

  • undefined 503 — No words available in the database
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 46 lines · 17 tokens per session scan A 7f9728ba31a4

Subscribe to this mod's changes

random-word-get-random is a skill published in the GitHub repository bobadilla-tech/requiems-api-skills (2 stars, last pushed 3d ago), licensed MIT. It adds 17 tokens to every session and 270 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-08.

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