data-workflows: Skill for Claude Code

.claude/skills/hex-tuning/SKILL.md

hex-tuning is a skill for Claude Code from boettiger-lab/data-workflows. It costs 80 tokens per session (3,789 once invoked), scanned A, original, BSD-3-Clause.

A technical guide for sizing H3 hex-generation jobs, where geographic data is divided into hexagonal map cells. It explains memory, chunking, resolution choices, and retrying failed work.

In plain words
What is it for?
Use it to measure resource use, choose H3 resolutions, configure vector-processing jobs, and reprocess failed chunks.
Why use it?
It helps prevent jobs from using too much memory and keeps generated cells compatible with other datasets.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: positional $N argument.

This is boettiger-lab/data-workflows's own configuration. It tells Claude Code how to work on data-workflows itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything data-workflows configures →

Reuse

Borrowing it

Nothing to install: this file belongs to boettiger-lab/data-workflows. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/boettiger-lab/data-workflows/main/.claude/skills/hex-tuning/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/boettiger-lab/data-workflows

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hex-tuning

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hex-tuning

Your own site · 80×15
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Per session 80 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,789 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00080 $0.03789
Opus 5.5 $0.00032 $0.01516
Sonnet 5.5 $0.00016 $0.00758
Haiku 4.5 $0.00008 $0.00379

Measured 8d ago against content hash ee6c5afe9a37, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hex-tuning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/hex-tuning/SKILL.md · 233 lines

How it starts

The opening of the file, as written. The whole thing — 233 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Hex Tuning

How to size a vector hex job, and how to choose resolutions that stay joinable to the rest of the catalog.

Memory and Chunking Mental Model

RAM is driven by the H3 cell count of the single largest feature in a chunk — not dataset size or bounding box.

⛔ MEASURE EVERY dimension you request — never inherit one from a neighbouring job

kubectl top pod columns are NAME CPU MEMORY — cpu is $2, memory is $3. Reading $1 gives you the pod name and every number comes out zero.

# memory: handle both Mi and Gi — kubectl top mixes them, and a naive gsub(/Mi/,"") reports
# a peak BELOW the mean
kubectl -n geo-workflows top pod --no-headers | grep '^<prefix>' | awk '{
  v=$3; if(v~/Gi$/){gsub(/Gi/,"",v); v=v*1024} else gsub(/Mi/,"",v);
  if(v+0>m)m=v+0; s+=v; n++} END {printf "n=%d peak=%.2fGi mean=%.2fGi\n", n, m/1024, s/n/1024}'

# cpu
kubectl -n geo-workflows top pod --no-headers | grep '^<prefix>' | awk '{
  c=$2; gsub(/m/,"",c); if(c+0>m)m=c+0; s+=c; n++} END {
  printf "n=%d peak=%.2f mean=%.2f cores\n", n, m/1000, s/n/1000}'

Measured on the CHELSA build, against what was requested — three dimensions, all inherited rather than measured, each throttling throughput a different way:

dimension requested actually used over-ask how it hurt
memory 32 Gi peak 5.2 Gi ~6x scheduler: "4,231 jobs do not fit on any node"
cpu 8 cores mean 3.3 cores ~2.4x halved the pods that fit in the core budget
ephemeral 40 Gi kilobytes enormous job was unschedulable outright

The ephemeral case is the sharpest lesson. A join pod asked for 40 Gi of ephemeral storage to write a 2 KB partition, having inherited the number from a different job. It did not run slowly — it cycled Leased -> Pending -> LeaseReturned -> Queued indefinitely, because no node had that much free ephemeral, while 121 identical jobs placed fine. Nothing in the logs says "your request is too large"; the job simply never starts.

Read the full file on GitHub · 233 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago Changed · +1 lines ee6c5afe9a37
  2. 24d ago Changed 11c11c38a7f3
  3. 27d ago Changed · +16 lines 33da57c21791
  4. 2mo ago First seen · 216 lines · 80 tokens per session scan A c4ce2b3fd20c

Subscribe to this mod's changes

hex-tuning is a skill published in the GitHub repository boettiger-lab/data-workflows (5 stars, last pushed 2d ago), licensed BSD-3-Clause. It adds 80 tokens to every session and 3,789 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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