Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add bostonaholic/team --skill team-structuregit clone --depth 1 https://github.com/bostonaholic/teamWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/bostonaholic/team/team-structure)<a href="https://agentmods.dev/skills/bostonaholic/team/team-structure"><img src="https://agentmods.dev/badge/skills/bostonaholic/team/team-structure.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00033 | $0.00859 |
| Opus 5 | $0.00016 | $0.00430 |
| Sonnet 5 | $0.00007 | $0.00172 |
| Haiku 4.5 | $0.00003 | $0.00086 |
Grade A, and why
team-structure scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 72 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Team Structure — How Do We Get There?
Run the STRUCTURE phase. It runs autonomously and advances to PLAN — there is no gate here. Nothing is presented for approval mid-run.
Input
$ARGUMENTS is the artifact directory: docs/plans/<id>/. If empty, the
discovery command below resolves it.
The structure-planner reads:
$ARGUMENTS/6-design.md(the reviewed design — the latest$ARGUMENTS/design-review-<n>.mdmust carry a passing verdict)$ARGUMENTS/5-research.md$ARGUMENTS/1-task.md(for cross-reference, not for re-litigating intent)
Resolve <team-skill-dir> to the absolute directory containing
skills/team/SKILL.md. From the repository root, run the command below. Its
predecessor filter requires a 6-design.md whose latest
design-review-<n>.md carries a passing verdict (APPROVE or COMMENT), so
unreviewed or REQUEST-CHANGES candidates are skipped:
"<team-skill-dir>/discover-topic.sh" "${ARGUMENTS:-}" "6-design.md" --require-passing-review
- If the command printed a path, use it as
$ARGUMENTSfor the rest of this skill (tier 1 explicit arg, or tier 2 discovery of a reviewed predecessor). When the path came from tier 2 (no explicit arg), announce the resolved directory to the user before proceeding, so an auto-picked topic is never silent. - If the command printed nothing (tier 3 — no directory holds a
6-design.mdwith a passing design review), do not hard-error. FireAskUserQuestionwith aSetupheader and labeled options:- Run the producer — run
/team-design docs/plans/<id>/to produce and review6-design.md. - Give a path — the user supplies the
docs/plans/<id>/directory directly (runls docs/plans/to find your topic directory).
- Run the producer — run
Execution
- Use the directory resolved in
## Input, then verify the review gate: the highest-<n>$ARGUMENTS/design-review-<n>.mdmust carryverdict: APPROVEorverdict: COMMENTin its YAML frontmatter (the tier-2 filter already enforced this. Re-check a tier-1 explicit path). If no review artifact exists, or the latest verdict is REQUEST CHANGES, refuse: report that the design has not passed review and suggest/team-design $ARGUMENTS— never slice an unreviewed design. No recorded verdict counts as not passed (principle-fail-closed). - Dispatch
structure-planner, which writes$ARGUMENTS/7-structure.mdwith vertical slices. The artifact carries plain frontmatter (topic,date,phase: structure) — no approval fields, because structure is not gated. - No gate. Nothing is presented for approval mid-run. Within a full
/teamrun the orchestrator advances to PLAN automatically. Run standalone, this skill stops after writing the structure and reports the next command. - Stop once
$ARGUMENTS/7-structure.mdexists.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday Changed · -47 lines · -14 tokens per session 570da808ab9c
- 3d ago First seen · 119 lines · 47 tokens per session scan A 3e6881c1c227
team-structure is a skill published in the GitHub repository bostonaholic/team (11 stars, last pushed 2d ago), licensed MIT. It adds 33 tokens to every session and 859 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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