Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add braxtonROSE4/zorro-agent --skill pytorch-lightninggit clone --depth 1 https://github.com/braxtonROSE4/zorro-agentWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/braxtonrose4/zorro-agent/pytorch-lightning)<a href="https://agentmods.dev/skills/braxtonrose4/zorro-agent/pytorch-lightning"><img src="https://agentmods.dev/badge/skills/braxtonrose4/zorro-agent/pytorch-lightning/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/braxtonrose4/zorro-agent/pytorch-lightning"><img src="https://agentmods.dev/badge/skills/braxtonrose4/zorro-agent/pytorch-lightning.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00059 | $0.02261 |
| Opus 5.5 | $0.00024 | $0.00904 |
| Sonnet 5.5 | $0.00012 | $0.00452 |
| Haiku 4.5 | $0.00006 | $0.00226 |
Grade A, and why
pytorch-lightning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
84% identical to pytorch-lightning — 5 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 350 lines — stays where its author put it; the contents beside it link to each section on GitHub.
PyTorch Lightning - High-Level Training Framework
Quick start
PyTorch Lightning organizes PyTorch code to eliminate boilerplate while maintaining flexibility.
Installation:
pip install lightning
Convert PyTorch to Lightning (3 steps):
import lightning as L
import torch
from torch import nn
from torch.utils.data import DataLoader, Dataset
# Step 1: Define LightningModule (organize your PyTorch code)
class LitModel(L.LightningModule):
def __init__(self, hidden_size=128):
super().__init__()
self.model = nn.Sequential(
nn.Linear(28 * 28, hidden_size),
nn.ReLU(),
nn.Linear(hidden_size, 10)
)
def training_step(self, batch, batch_idx):
x, y = batch
y_hat = self.model(x)
loss = nn.functional.cross_entropy(y_hat, y)
self.log('train_loss', loss) # Auto-logged to TensorBoard
return loss
def configure_optimizers(self):
return torch.optim.Adam(self.parameters(), lr=1e-3)
# Step 2: Create data
train_loader = DataLoader(train_dataset, batch_size=32)
# Step 3: Train with Trainer (handles everything else!)
trainer = L.Trainer(max_epochs=10, accelerator='gpu', devices=2)
model = LitModel()
trainer.fit(model, train_loader)
That's it! Trainer handles:
- GPU/TPU/CPU switching
- Distributed training (DDP, FSDP, DeepSpeed)
- Mixed precision (FP16, BF16)
- Gradient accumulation
- Checkpointing
- Logging
- Progress bars
Common workflows
Workflow 1: From PyTorch to Lightning
Original PyTorch code:
model = MyModel()
optimizer = torch.optim.Adam(model.parameters())
model.to('cuda')
for epoch in range(max_epochs):
for batch in train_loader:
batch = batch.to('cuda')
optimizer.zero_grad()
loss = model(batch)
loss.backward()
optimizer.step()
Lightning version:
class LitModel(L.LightningModule):
def __init__(self):
super().__init__()
self.model = MyModel()
def training_step(self, batch, batch_idx):
loss = self.model(batch) # No .to('cuda') needed!
return loss
def configure_optimizers(self):
return torch.optim.Adam(self.parameters())
# Train
trainer = L.Trainer(max_epochs=10, accelerator='gpu')
trainer.fit(LitModel(), train_loader)
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 350 lines · 59 tokens per session scan A 34a99eb35718
pytorch-lightning is a skill published in the GitHub repository braxtonROSE4/zorro-agent (10 stars, last pushed 6mo ago), licensed MIT. It adds 59 tokens to every session and 2,261 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 84% identical to pytorch-lightning, differing in 5 lines, and is treated as a copy.
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