Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Cai-aa/CAE-Agent-Hub --skill curing-contactgit clone --depth 1 https://github.com/Cai-aa/CAE-Agent-HubWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/cai-aa/cae-agent-hub/curing-contact)<a href="https://agentmods.dev/skills/cai-aa/cae-agent-hub/curing-contact"><img src="https://agentmods.dev/badge/skills/cai-aa/cae-agent-hub/curing-contact/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/cai-aa/cae-agent-hub/curing-contact"><img src="https://agentmods.dev/badge/skills/cai-aa/cae-agent-hub/curing-contact.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00064 | $0.01428 |
| Opus 5 | $0.00032 | $0.00714 |
| Sonnet 5 | $0.00013 | $0.00286 |
| Haiku 4.5 | $0.00006 | $0.00143 |
Grade A, and why
curing-contact scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 145 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Curing Contact Setup
Define the frictional contact between the composite (P8-1) and the mold (TOOL-1). This is the physical mechanism that constrains the composite during curing and creates asymmetric springback upon demolding.
When to Invoke
- User asks to set up contact between composite and mold
- User mentions "接触", "摩擦", "模具接触", "contact pair"
- User needs to change friction coefficients
- User encounters contact-related convergence issues
Contact Pair Definition
*Surface, type=ELEMENT, name=com-surface
P8-1.S1 # Composite outer surface (contact with mold)
*Surface, type=ELEMENT, name=tool-surface
TOOL-1.S4, S6 # Mold contact surfaces
*Contact Pair, interaction=INTER-1, type=SURFACE TO SURFACE
com-surface, tool-surface # Master: tool, Slave: composite
Surface assignments:
| Surface | Part | Element Face | Role |
|---|---|---|---|
com-surface |
P8-1 (composite) | S1 (outer) | Slave surface |
tool-surface |
TOOL-1 (mold) | S4 + S6 | Master surface |
Why S1 on composite?
- S1 is the element face on the outer surface of the composite
- This is the face that physically touches the mold
- S2 is the inner surface (where pressure is applied)
Why S4+S6 on TOOL?
- The mold is an L-shaped bracket with two contact faces
- S4 and S6 correspond to the two inner faces of the mold L-shape
- Both faces must be included to capture full contact
Contact Interaction Property
*Surface Interaction, name=INTER-1
*Friction
0.45 # Step vis: viscous state friction
*Surface Behavior, pressure-overclosure=HARD
Temperature-Dependent Friction
Friction changes with material state (temperature-dependent). Each step has a different friction coefficient:
| Step | Temperature Range | Material State | Friction Coefficient |
|---|---|---|---|
| vis | 25°C → 150°C | Viscous (rubbery) | 0.45 |
| rub | 150°C → 180°C | Rubbery | 0.20 |
| glassy | 180°C → 25°C | Glassy (cured) | 0.169 |
| sp | 25°C | — | N/A (contact removed) |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 145 lines · 64 tokens per session scan A bf83c5a1b605
curing-contact is a skill published in the GitHub repository Cai-aa/CAE-Agent-Hub (859 stars, last pushed 3d ago), licensed MIT. It adds 64 tokens to every session and 1,428 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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