character-rigging

character-rigging is a skill for Claude Code, Codex from calesthio/OpenMontage. It costs 0 tokens per session (462 once invoked), scanned A, original, AGPL-3.0.

A guide to building reusable 2D character rigs, which are structured sets of body parts and controls used to animate a character. It covers pivots, layers, constraints, different views, and packaged rig data.

In plain words
What is it for?
Use it to prepare 2D characters for local animation, define how parts move together, support multiple views, and create reusable rig packages.
Why use it?
It helps organise a character into movable parts so animations can be driven by data and reused. Clear pivots, layers, and constraints make the rig easier to control across views and scenes.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it to prepare 2D characters for local animation, define how parts move together, support multiple views, and create reusable rig packages.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/calesthio/openmontage/character-rigging
About the project

OpenMontage is an agent-driven video production system that uses coding assistants to handle tasks such as research, scripting, asset creation, editing, and composition. It is intended for people who want to produce videos through natural-language instructions and includes the project's workflows as catalogue add-ons.

calesthio/OpenMontage · 56,602 stars · on GitHub · openmontage.video

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add calesthio/OpenMontage --skill character-rigging
Clone the repo
git clone --depth 1 https://github.com/calesthio/OpenMontage

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for character-rigging

README.md
[![agentmods](https://agentmods.dev/badge/skills/calesthio/openmontage/character-rigging/github.svg)](https://agentmods.dev/skills/calesthio/openmontage/character-rigging)
Your own site
<a href="https://agentmods.dev/skills/calesthio/openmontage/character-rigging"><img src="https://agentmods.dev/badge/skills/calesthio/openmontage/character-rigging/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for character-rigging

Your own site · 80×15
<a href="https://agentmods.dev/skills/calesthio/openmontage/character-rigging"><img src="https://agentmods.dev/badge/skills/calesthio/openmontage/character-rigging.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 0 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 462 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00000 $0.00462
Opus 5 $0.00000 $0.00231
Sonnet 5 $0.00000 $0.00092
Haiku 4.5 $0.00000 $0.00046

Measured 9d ago against content hash eb8fe316be44, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

character-rigging scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/character-rigging/SKILL.md · 54 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 54 lines · 0 tokens per session scan A eb8fe316be44

Subscribe to this mod's changes

character-rigging is a skill published in the GitHub repository calesthio/OpenMontage (56,602 stars, last pushed 2d ago), licensed AGPL-3.0. It costs nothing until one of its globs matches a file; then it loads 462 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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