threejs-postprocessing

threejs-postprocessing is a skill for Claude Code, Codex from calesthio/OpenMontage. It costs 41 tokens per session (3,754 once invoked), scanned A, original, AGPL-3.0.

A guide to adding screen-wide visual effects to Three.js scenes after they have been rendered, such as glow, blur, depth of field, and colour grading.

In plain words
What is it for?
It is for configuring EffectComposer, bloom, depth of field, screen effects, colour grading, blur, and custom screen-space shaders.
Why use it?
It helps create a finished visual style that ordinary object materials may not provide.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing. Also seen: installed under .agents/ (shared by several agents).

Good fit It is for configuring EffectComposer, bloom, depth of field, screen effects, colour…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/calesthio/openmontage/threejs-postprocessing
About the project

OpenMontage is an agent-driven video production system that uses coding assistants to handle tasks such as research, scripting, asset creation, editing, and composition. It is intended for people who want to produce videos through natural-language instructions and includes the project's workflows as catalogue add-ons.

calesthio/OpenMontage · 56,290 stars · on GitHub · openmontage.video

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add calesthio/OpenMontage --skill threejs-postprocessing
Clone the repo
git clone --depth 1 https://github.com/calesthio/OpenMontage

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for threejs-postprocessing

README.md
[![agentmods](https://agentmods.dev/badge/skills/calesthio/openmontage/threejs-postprocessing.svg)](https://agentmods.dev/skills/calesthio/openmontage/threejs-postprocessing)
Your own site
<a href="https://agentmods.dev/skills/calesthio/openmontage/threejs-postprocessing"><img src="https://agentmods.dev/badge/skills/calesthio/openmontage/threejs-postprocessing.svg" alt="Measured on agentmods" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,754 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.03754
Opus 5 $0.00020 $0.01877
Sonnet 5 $0.00008 $0.00751
Haiku 4.5 $0.00004 $0.00375

Measured 3d ago against content hash 570b86434c30, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

threejs-postprocessing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/threejs-postprocessing/SKILL.md · 603 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 603 lines · 41 tokens per session scan A 570b86434c30

Subscribe to this mod's changes

threejs-postprocessing is a skill published in the GitHub repository calesthio/OpenMontage (56,290 stars, last pushed today), licensed AGPL-3.0. It adds 41 tokens to every session and 3,754 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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