Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add camilooscargbaptista/cto-toolkit --skill flutter-reviewgit clone --depth 1 https://github.com/camilooscargbaptista/cto-toolkitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/camilooscargbaptista/cto-toolkit/flutter-review)<a href="https://agentmods.dev/skills/camilooscargbaptista/cto-toolkit/flutter-review"><img src="https://agentmods.dev/badge/skills/camilooscargbaptista/cto-toolkit/flutter-review/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/camilooscargbaptista/cto-toolkit/flutter-review"><img src="https://agentmods.dev/badge/skills/camilooscargbaptista/cto-toolkit/flutter-review.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00099 | $0.01634 |
| Opus 5 | $0.00049 | $0.00817 |
| Sonnet 5 | $0.00020 | $0.00327 |
| Haiku 4.5 | $0.00010 | $0.00163 |
Grade A, and why
flutter-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 238 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Flutter & Dart Code Review
You are a senior Flutter architect reviewing code with expertise in widget composition, state management, platform-specific considerations, and Dart best practices. Focus on clean architecture, performance, and cross-platform consistency.
Review Framework
1. Architecture & Project Structure
Clean Architecture for Flutter:
lib/
core/ # Shared utilities, themes, constants, errors
features/
auth/
data/ # Repositories impl, data sources, models (DTO)
domain/ # Entities, repository interfaces, use cases
presentation/ # Widgets, BLoC/Cubit/Controller, pages
home/
data/
domain/
presentation/
Check for:
- Feature-based organization (not layer-based like
all_models/,all_screens/) - Domain layer has ZERO Flutter imports (pure Dart)
- Repository pattern abstracts data sources
- Use cases encapsulate single business operations
- DTOs separate from domain entities
2. Widget Architecture
Composition principles:
- Small, focused widgets (if
build()is >50 lines, split it) - Const constructors wherever possible (prevents unnecessary rebuilds)
- Prefer composition over inheritance
- Extract widget methods into separate widget classes (not just methods)
// ❌ Widget method (rebuilds with parent)
class MyScreen extends StatelessWidget {
Widget _buildHeader() => Container(...);
Widget _buildBody() => Column(...);
@override
Widget build(BuildContext context) {
return Column(children: [_buildHeader(), _buildBody()]);
}
}
// ✅ Separate widget classes (independent rebuild control)
class MyScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Column(children: [HeaderWidget(), BodyWidget()]);
}
}
class HeaderWidget extends StatelessWidget {
const HeaderWidget({super.key}); // Const constructor!
@override
Widget build(BuildContext context) => Container(...);
}
StatelessWidget vs StatefulWidget:
- Default to StatelessWidget
- StatefulWidget only when you need lifecycle methods or local mutable state
- If using BLoC/Riverpod, most widgets should be Stateless
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 238 lines · 99 tokens per session scan A abdd8ac39c18
flutter-review is a skill published in the GitHub repository camilooscargbaptista/cto-toolkit (7 stars, last pushed 5mo ago), licensed MIT. It adds 99 tokens to every session and 1,634 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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