multilingual-campaign

multilingual-campaign is a skill for Claude Code from canvora/canvora-mcp. It costs 75 tokens per session (912 once invoked), scanned A, original, MIT.

A workflow for creating one visual campaign and adapting it into multiple languages, including right-to-left languages such as Arabic and Hebrew. The design stays the same while the written content is localized.

In plain words
What is it for?
It is for generating a master visual, then creating localized versions for confirmed languages such as Spanish, Arabic, Hebrew, Urdu, or Chinese.
Why use it?
It avoids rebuilding each language version from scratch while preserving the original layout, colors, fonts, and imagery.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the canvora plugin — 12 skills, 1 MCP server shipped together

Good fit It is for generating a master visual, then creating localized versions for confirmed languages such as Spanish, Arabic, Hebrew, Urdu, or Chinese.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/canvora/canvora-mcp/multilingual-campaign
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add canvora/canvora-mcp --skill multilingual-campaign
Clone the repo
git clone --depth 1 https://github.com/canvora/canvora-mcp

Made for: Claude Code.

Or install canvora, the plugin that ships this one along with the rest of its 12 skills, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for multilingual-campaign

README.md
[![agentmods](https://agentmods.dev/badge/skills/canvora/canvora-mcp/multilingual-campaign/github.svg)](https://agentmods.dev/skills/canvora/canvora-mcp/multilingual-campaign)
Your own site
<a href="https://agentmods.dev/skills/canvora/canvora-mcp/multilingual-campaign"><img src="https://agentmods.dev/badge/skills/canvora/canvora-mcp/multilingual-campaign/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for multilingual-campaign

Your own site · 80×15
<a href="https://agentmods.dev/skills/canvora/canvora-mcp/multilingual-campaign"><img src="https://agentmods.dev/badge/skills/canvora/canvora-mcp/multilingual-campaign.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 75 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 912 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00075 $0.00912
Opus 5.5 $0.00030 $0.00365
Sonnet 5.5 $0.00015 $0.00182
Haiku 4.5 $0.00007 $0.00091

Measured 3d ago against content hash 0f55b6dd8f0a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

multilingual-campaign scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

claude-plugin/skills/multilingual-campaign/SKILL.md · 83 lines

How it starts

The opening of the file, as written. The whole thing — 83 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Multilingual campaign creation

The canonical flow: generate the campaign once, then convert it per language. Canvora's localization converts the finished visuals image to image: layout, colors, fonts and imagery stay exactly the same; only the text changes language. Design effort happens once, in the master; every language inherits it. The generate loop and credits: see the canvora skill. Don't art-direct slide by slide, but do carry through any overall look the user has stated.

The flow

  1. Generate the master once (usually in the user's primary market's language) with the normal loop: chat → show the plan → confirm_generation → poll get_generation until completed.
  2. Confirm the language list with the user, then call localize_generation with the master's generation_id and languages (up to 10 per call, named the way the market means them, e.g. "Brazilian Portuguese").
  3. It returns one generation ID per language: poll each with get_generation.

localize_generation converts ALL visuals in the generation: 10 credits per visual per language (a 6-slide deck into Spanish = 60). To convert only ONE visual out of a multi-visual generation, use edit_image on that visual with operation: "text" and "Translate all visible text into Spanish".

Add up the whole plan: master + (visuals × 10 × languages). State that total in the same message as the run: announce it, don't ask permission (the language list is the thing you confirm, not the price).

Briefing the master so conversions survive

  • Short text: translations expand (German/Portuguese commonly +20–35%). Keep master slide text ≤20 words per slide; overflow in the converted versions is the #1 multilingual failure.
  • Pin what shouldn't move: brand names, product names and campaign hashtags stay in the source language; say so in the brief ("keep 'Acme' and '#AcmeLaunch' untranslated").
  • Language precision at conversion time: "Brazilian Portuguese" vs "Portuguese"; Simplified vs Traditional Chinese. Use what the user's market actually means.
  • RTL check: Arabic/Hebrew/Urdu conversions handle text direction automatically; still check reading order on multi-column layouts before shipping.

Read the full file on GitHub · 83 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed · +19 lines 0f55b6dd8f0a
  2. 2mo ago First seen · 64 lines · 75 tokens per session scan A abf3cbecd819

Subscribe to this mod's changes

multilingual-campaign is a skill published in the GitHub repository canvora/canvora-mcp (1 stars, last pushed 4d ago), licensed MIT. It adds 75 tokens to every session and 912 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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