Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/carloshpdoc/ios-workflow-claude/xcode-project-analyzernpx skills add carloshpdoc/ios-workflow-claude --skill xcode-project-analyzergit clone --depth 1 https://github.com/carloshpdoc/ios-workflow-claudeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/carloshpdoc/ios-workflow-claude/xcode-project-analyzer)<a href="https://agentmods.dev/skills/carloshpdoc/ios-workflow-claude/xcode-project-analyzer"><img src="https://agentmods.dev/badge/skills/carloshpdoc/ios-workflow-claude/xcode-project-analyzer.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00072 | $0.00961 |
| Opus 5 | $0.00036 | $0.00481 |
| Sonnet 5 | $0.00014 | $0.00192 |
| Haiku 4.5 | $0.00007 | $0.00096 |
Grade A, and why
xcode-project-analyzer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to xcode-project-analyzer — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 77 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Xcode Project Analyzer
Use this skill for project- and target-level build inefficiencies that are unlikely to be solved by source edits alone.
Core Rules
- Recommendation-first by default.
- Require explicit approval before changing project files, schemes, or build settings.
- Prefer measured findings tied to timing summaries, build logs, or project configuration evidence.
- Distinguish debug-only pain from release-only pain.
What To Review
- scheme build order and target dependencies
- debug vs release build settings against the build settings best practices
- run script phases and dependency-analysis settings
- derived-data churn or obviously invalidating custom steps
- opportunities for parallelization
- explicit module dependency settings and module-map readiness
- "Planning Swift module" time in the Build Timing Summary -- if it dominates incremental builds, suspect unexpected input modification or macro-related invalidation
- asset catalog compilation time, especially in targets with large or numerous catalogs
ExtractAppIntentsMetadatatime in the Build Timing Summary -- if this phase consumes significant time, record it asxcode-behavior(report the cost and impact, but do not suggest a repo-local optimization unless there is explicit Apple guidance)- zero-change build overhead -- if a no-op rebuild exceeds a few seconds, investigate fixed-cost phases (script execution, codesign, validation, CopySwiftLibs)
- CocoaPods usage -- if a
PodfileorPods.xcodeprojexists, CocoaPods is deprecated; recommend migrating to SPM and do not attempt CocoaPods-specific optimizations (see project-audit-checks.md) - Task Backtraces (Xcode 16.4+: Scheme Editor > Build > Build Debugging) to diagnose why tasks re-run unexpectedly in incremental builds
Build Settings Best Practices Audit
Every project audit should include a build settings checklist comparing the project's Debug and Release configurations against the recommended values in build-settings-best-practices.md. Present results using checkmark/cross indicators ([x]/[ ]). The scope is strictly build performance -- do not flag language-migration settings like SWIFT_STRICT_CONCURRENCY or SWIFT_UPCOMING_FEATURE_*.
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 77 lines · 72 tokens per session scan A 1fb85b5556ba
xcode-project-analyzer is a skill published in the GitHub repository carloshpdoc/ios-workflow-claude (7 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 72 tokens to every session and 961 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to xcode-project-analyzer, differing in 0 lines, and is treated as a copy.
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