webgpu
01Skill Codex
Design, implement, debug, review, and optimize portable WebGPU applications and WGSL shaders. Use when building render or compute pipelines; GPU simulations, cellular automata, particles, image processing, feedback effects, or data-parallel workloads; defining buffers, textures, bind groups, and host-shareable…
not rated 35
+1 3mo ago A 95 tokens