Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/chama-x/groundrules/hig-components-systemnpx skills add chama-x/GroundRules --skill hig-components-systemgit clone --depth 1 https://github.com/chama-x/GroundRulesWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/chama-x/groundrules/hig-components-system)<a href="https://agentmods.dev/skills/chama-x/groundrules/hig-components-system"><img src="https://agentmods.dev/badge/skills/chama-x/groundrules/hig-components-system.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00162 | $0.01097 |
| Opus 5 | $0.00081 | $0.00549 |
| Sonnet 5 | $0.00032 | $0.00219 |
| Haiku 4.5 | $0.00016 | $0.00110 |
Grade A, and why
hig-components-system scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to hig-components-system — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 89 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Apple HIG: System Experiences
Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.
Key Principles
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Glanceable, immediate value. System experiences bring your app's most important content to surfaces the user sees without launching your app. Design for seconds of attention.
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Respect platform context. A Lock Screen widget has different constraints than a Home Screen widget. A complication is far smaller than a top shelf item.
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Widgets: show relevant information, not everything. Display the most useful subset, updated appropriately.
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Support multiple widget sizes with distinct layouts. Each size should be a thoughtful design, not a scaled version of another.
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Deep-link on tap. Take users to the relevant content, not the app's root screen.
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Live Activities: track events with a clear start and end. Deliveries, scores, timers, rides. Design for both Dynamic Island and Lock Screen.
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Stay updated and timely. Stale data undermines trust. End promptly when the event concludes.
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Respect user attention with notifications. Only send notifications for information users genuinely care about. No promotional or low-value notifications.
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Notifications: actionable and self-contained. Include enough context to understand and act without opening the app. Support notification actions. Use threading and grouping.
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Complications: focused data on the watch face. Design for the smallest useful representation. Support multiple families. Budget updates wisely.
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Home Screen quick actions: 3-4 most common tasks. Short titles, optional subtitles, relevant SF Symbol icons.
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Top Shelf: tvOS showcase. Feature content that entices: new episodes, featured items, recent content.
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App Clips: instant, focused functionality within a strict size budget. Load quickly without App Store download. Only what's needed for the immediate task, then offer full app install.
What ships with it
9 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- references/app-clips.md 7.1 KB
- references/app-shortcuts.md 2.3 KB
- references/complications.md 3.3 KB
- references/home-screen-quick-actions.md 1.2 KB
- references/live-activities.md 5.2 KB
- references/notifications.md 3.0 KB
- references/top-shelf.md 1.7 KB
- references/watch-faces.md 1.0 KB
- references/widgets.md 9.3 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 89 lines · 162 tokens per session scan A c5e078abfb03
hig-components-system is a skill published in the GitHub repository chama-x/GroundRules (5 stars, last pushed 21d ago), licensed MIT. It adds 162 tokens to every session and 1,097 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to hig-components-system, differing in 0 lines, and is treated as a copy.
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