claude-pilot: Skill for Claude Code

.claude/skills/agent-teams/SKILL.md

agent-teams is a skill for Claude Code from changoo89/claude-pilot. It costs 31 tokens per session (1,341 once invoked), scanned A, original, MIT.

A coordination guide for using specialized teammates in Claude Code Agent Teams. Agent Teams are groups of coding agents assigned different roles for implementation, review, planning, or research.

In plain words
What is it for?
Use it to create execution, review, or planning teams; delegate tasks to role-specific agents; and connect task-completion and idle hooks to quality checks.
Why use it?
It defines how to delegate work, assign responsibilities, and verify that teammates have completed their tasks.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: reads .claude/ paths; mentions subagents; mentions Claude Code.

This is changoo89/claude-pilot's own configuration. It tells Claude Code how to work on claude-pilot itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything claude-pilot configures →

Part of the claude-pilot plugin — 32 skills, 11 commands, 14 agents, 2 MCP servers shipped together

Reuse

Borrowing it

Nothing to install: this file belongs to changoo89/claude-pilot. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/changoo89/claude-pilot/main/.claude/skills/agent-teams/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/changoo89/claude-pilot

Made for: Claude Code.

Or install claude-pilot, the plugin that ships this one along with the rest of its 32 skills, 11 commands, 14 agents, 2 MCP servers.

Wrote this? Show the measurements

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agentmods badge for agent-teams

README.md
[![agentmods](https://agentmods.dev/badge/skills/changoo89/claude-pilot/agent-teams/github.svg)](https://agentmods.dev/skills/changoo89/claude-pilot/agent-teams)
Your own site
<a href="https://agentmods.dev/skills/changoo89/claude-pilot/agent-teams"><img src="https://agentmods.dev/badge/skills/changoo89/claude-pilot/agent-teams/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for agent-teams

Your own site · 80×15
<a href="https://agentmods.dev/skills/changoo89/claude-pilot/agent-teams"><img src="https://agentmods.dev/badge/skills/changoo89/claude-pilot/agent-teams.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,341 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.01341
Opus 5 $0.00015 $0.00671
Sonnet 5 $0.00006 $0.00268
Haiku 4.5 $0.00003 $0.00134

Measured 9d ago against content hash 21320c2240c1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

agent-teams scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/agent-teams/SKILL.md · 159 lines

How it starts

The opening of the file, as written. The whole thing — 159 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SKILL: Agent Teams

Purpose: Native Claude Code Agent Teams coordination with team templates and quality gates Target: Team Leads coordinating execution-team, review-team, planning-team


Quick Start

When to Use

  • Execute SCs with specialized agents (coder, frontend-engineer, backend-engineer)
  • Multi-angle review with cross-discussion
  • Parallel exploration and research

Quick Reference

# Spawn teammate for SC implementation
Spawn teammate "sc1-impl" with prompt:
  "You are a coder (see @.claude/agents/coder.md).
  Execute SC-1 from $PLAN_PATH. Skills: tdd, ralph-loop, vibe-coding.
  When complete, mark task as done. If blocked, message the team lead."

# Delegate mode (Shift+Tab): coordinate only, never implement
# TaskCompleted hook auto-verifies tests/coverage/todos

What This Skill Covers

In Scope

  • Agent Teams coordination patterns
  • Team templates (execution, review, planning)
  • Teammate spawning with role-specific prompts
  • TaskCompleted and TeammateIdle hook integration

Out of Scope

  • Hook implementation details → @.claude/hooks/verify-task-completion.sh
  • Individual agent definitions → @.claude/agents/
  • Test frameworks and coverage → @.claude/skills/tdd/SKILL.md

Core Concepts

Architecture

  • Team Lead: Coordinates in delegate mode (Shift+Tab), never implements directly
  • Teammates: Independent agents, full context, direct communication, shared Task List
  • Quality Gates: TaskCompleted hook (auto-verify), TeammateIdle hook (prevent premature idle)
  • Communication: Multi-directional (teammate ↔ teammate ↔ lead)

Delegate Mode (MANDATORY)

Team Lead MUST coordinate only (spawn teammates, monitor, aggregate) and NEVER implement (edit files, write tests).

Pattern: Spawn → Monitor → Handle messages → Aggregate

Team Templates

  1. execution-team: SC implementation (coder, frontend-engineer, backend-engineer)
  2. review-team: Multi-angle review (tester, validator, code-reviewer, security-analyst)
  3. planning-team: Exploration/research (explorer, researcher)

Read the full file on GitHub · 159 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 159 lines · 31 tokens per session scan A 21320c2240c1

Subscribe to this mod's changes

agent-teams is a skill published in the GitHub repository changoo89/claude-pilot (20 stars, last pushed 7mo ago), licensed MIT. It adds 31 tokens to every session and 1,341 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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