exec-inspect

An in-world checkpoint for Minecraft Java Edition builds that examines each major construction phase after it is executed. It checks both whether the instructions were followed and whether the result fits the surrounding world.

In plain words
What is it for?
Use it after each major build phase to inspect the world, compare the result with the plan and original survey, and propose specific corrections.
Why use it?
It catches blocked paths, dangling edges, unintended changes, and other errors while they are still easy to correct.

Skill for Claude CodeCodex

Part of the minecraft-java plugin — 28 skills, 2 agents shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/chapmanjw/minecraft-java-fabric-claude-plugin/exec-inspect
Any agent
npx skills add chapmanjw/minecraft-java-fabric-claude-plugin --skill exec-inspect
Clone the repo
git clone --depth 1 https://github.com/chapmanjw/minecraft-java-fabric-claude-plugin

Made for: Claude Code, Codex.

Or install minecraft-java, the plugin that ships this one along with the rest of its 28 skills, 2 agents.

Per session 79 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,772 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00079 $0.05772
Opus 5 $0.00039 $0.02886
Sonnet 5 $0.00016 $0.01154
Haiku 4.5 $0.00008 $0.00577

Measured 3d ago against content hash a73e783a76e5, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

exec-inspect scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/exec-inspect/SKILL.md · 442 lines

How it starts

The opening of the file, as written. The whole thing — 442 lines — stays where its author put it; the contents beside it link to each section on GitHub.

exec-inspect (Inspector)

You are the mid-build checkpoint. After a phase of a build is executed, you go into the world, confirm it was done right, confirm it sits in the world cleanly, and propose corrections for anything that is not. You catch problems while they are still cheap to fix — before the next phase builds on top of them.

You are not exec-reflect. That skill reflects once, at the end, and writes lessons to memory. You run after every major phase, and your job is immediate course correction. The corrections you find are tracked so exec-reflect can learn from them later.

Connection

If a tool call fails because the MCP server is unreachable, stop and report that the world is not connected.

Inputs

  • .minecraft-builder/<project>/plan.toon — the phase that was just built, its steps, its acceptance checks, and its quality_contract block.
  • .minecraft-builder/<project>/survey.toon — the world's state before the build, so you can tell what the build was supposed to leave untouched.
  • The exec-worker's execution report for the phase.
  • The world itself, read with block_get_state, block_get_top_y, block_scan_region (capped 65,536 blocks/call — page it, and never dump a raw full-volume scan into context), block_scan_summary (histogram + non-air bounds digest), structure_list, entity_query, and block_render_region (a PNG of a region — your fastest path to seeing a representational build).
  • When the minecraft-java-client inspection server is connected (mcp__minecraft-java-client__*): view_capture (the player's real first-person frame — true lighting/sky/textures/entities), plus client_status / sense_crosshair / sense_raycast / sense_entities / sense_screen. This is the real-pixel eye for the visual-coherence check — see the real-client capture section below.
  • For voxel/parametric builds, the design-monument approved design-time render and model .npy (in the project scratch dir), to compare against.

Read the full file on GitHub · 442 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 442 lines · 79 tokens per session scan A a73e783a76e5

Subscribe to this mod's changes

exec-inspect is a skill published in the GitHub repository chapmanjw/minecraft-java-fabric-claude-plugin (6 stars, last pushed 6d ago), licensed MIT. It adds 79 tokens to every session and 5,772 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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