distill

distill is a skill for Claude Code, Codex from childrentime/reactuse. It costs 23 tokens per session (1,478 once invoked), scanned A, a copy of distill, Unlicense.

A design-review skill for simplifying an interface by removing unnecessary complexity and keeping the elements that matter most.

In plain words
What is it for?
Use it to reduce visual or functional clutter in a webpage or interface. It can guide a simplification review focused on clarity and usability.
Why use it?
It helps when a design feels cluttered or difficult to understand. It requires context about the product and what is essential before deciding what to remove.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it to reduce visual or functional clutter in a webpage or interface. It can guide a simplification review focused on clarity and usability.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/childrentime/reactuse/distill
About the project

ReactUse is a TypeScript library of reusable React Hooks for browser APIs, state, sensors, animations, and DOM interactions. React developers use it when building React applications that need these common behaviors. The catalogue skills and commands help coding agents discover or work with ReactUse hooks.

childrentime/reactuse · 1,063 stars · on GitHub · reactuse.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add childrentime/reactuse --skill distill
Clone the repo
git clone --depth 1 https://github.com/childrentime/reactuse

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for distill

README.md
[![agentmods](https://agentmods.dev/badge/skills/childrentime/reactuse/distill/github.svg)](https://agentmods.dev/skills/childrentime/reactuse/distill)
Your own site
<a href="https://agentmods.dev/skills/childrentime/reactuse/distill"><img src="https://agentmods.dev/badge/skills/childrentime/reactuse/distill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for distill

Your own site · 80×15
<a href="https://agentmods.dev/skills/childrentime/reactuse/distill"><img src="https://agentmods.dev/badge/skills/childrentime/reactuse/distill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 23 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,478 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 72% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00023 $0.01478
Opus 5.5 $0.00009 $0.00591
Sonnet 5.5 $0.00005 $0.00296
Haiku 4.5 $0.00002 $0.00148

Measured 1mo ago against content hash c81175148eb9, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

distill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

72% identical to distill — 27 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

packages/website-astro/.agents/skills/distill/SKILL.md · 137 lines

How it starts

The opening of the file, as written. The whole thing — 137 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Remove unnecessary complexity from designs, revealing the essential elements and creating clarity through ruthless simplification.

MANDATORY PREPARATION

Context Gathering (Do This First)

You cannot do a great job without having necessary context, such as target audience (critical), desired use-cases (critical), and understanding what's truly essential vs nice-to-have for this product.

Attempt to gather these from the current thread or codebase.

  1. If you don't find exact information and have to infer from existing design and functionality, you MUST STOP and STOP and call the AskUserQuestionTool to clarify. whether you got it right.
  2. Otherwise, if you can't fully infer or your level of confidence is medium or lower, you MUST STOP and call the AskUserQuestionTool to clarify. clarifying questions first to complete your context.

Do NOT proceed until you have answers. Simplifying the wrong things destroys usability.

Use frontend-design skill

Use the frontend-design skill for design principles and anti-patterns. Do NOT proceed until it has executed and you know all DO's and DON'Ts.


Assess Current State

Analyze what makes the design feel complex or cluttered:

  1. Identify complexity sources:

    • Too many elements: Competing buttons, redundant information, visual clutter
    • Excessive variation: Too many colors, fonts, sizes, styles without purpose
    • Information overload: Everything visible at once, no progressive disclosure
    • Visual noise: Unnecessary borders, shadows, backgrounds, decorations
    • Confusing hierarchy: Unclear what matters most
    • Feature creep: Too many options, actions, or paths forward
  2. Find the essence:

    • What's the primary user goal? (There should be ONE)
    • What's actually necessary vs nice-to-have?
    • What can be removed, hidden, or combined?
    • What's the 20% that delivers 80% of value?

If any of these are unclear from the codebase, STOP and call the AskUserQuestionTool to clarify.

Read the full file on GitHub · 137 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 137 lines · 23 tokens per session scan A c81175148eb9

Subscribe to this mod's changes

distill is a skill published in the GitHub repository childrentime/reactuse (1,063 stars, last pushed yesterday), licensed Unlicense. It adds 23 tokens to every session and 1,478 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 72% identical to distill, differing in 27 lines, and is treated as a copy.

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