creating-graphics-in-code

creating-graphics-in-code is a skill for Claude Code from christian289/dotnet-with-claudecode. It costs 34 tokens per session (1,786 once invoked), scanned A, original, MIT.

A coding guide for creating WPF graphics in C#, Microsoft's desktop interface framework, by defining shapes and geometric paths in code.

In plain words
What is it for?
Use it to create circles, rectangles, charts, diagrams, and other programmatically generated WPF visuals.
Why use it?
It gives developers a direct way to build graphics that can be generated or changed while the application runs.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: model in frontmatter.

Good fit Use it to create circles, rectangles, charts, diagrams, and other programmatically generated WPF visuals.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/christian289/dotnet-with-claudecode/creating-graphics-in-code
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add christian289/dotnet-with-claudecode --skill creating-graphics-in-code
Clone the repo
git clone --depth 1 https://github.com/christian289/dotnet-with-claudecode

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for creating-graphics-in-code

README.md
[![agentmods](https://agentmods.dev/badge/skills/christian289/dotnet-with-claudecode/creating-graphics-in-code.svg)](https://agentmods.dev/skills/christian289/dotnet-with-claudecode/creating-graphics-in-code)
Your own site
<a href="https://agentmods.dev/skills/christian289/dotnet-with-claudecode/creating-graphics-in-code"><img src="https://agentmods.dev/badge/skills/christian289/dotnet-with-claudecode/creating-graphics-in-code.svg" alt="Measured on agentmods" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,786 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 4
    Skill selects an external model or provider that may use a different account or billing plan than the operator expects. Undisclosed model switches can cause unexpected cost or quota consumption.
    Fix: Remove the model/provider override or disclose it prominently and require explicit operator approval before invoking an external coding CLI or billed model.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.01786
Opus 5 $0.00017 $0.00893
Sonnet 5 $0.00007 $0.00357
Haiku 4.5 $0.00003 $0.00179

Measured 8d ago against content hash e8f49efd0b6f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

creating-graphics-in-code scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

archive-skills/creating-graphics-in-code/SKILL.md · 312 lines

How it starts

The opening of the file, as written. The whole thing — 312 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Creating WPF Graphics in Code

Programmatically create shapes and geometry for dynamic graphics.

1. Shape Factory Pattern

namespace MyApp.Graphics;

using System.Windows;
using System.Windows.Media;
using System.Windows.Shapes;

public static class ShapeFactory
{
    /// <summary>
    /// Create circular marker
    /// </summary>
    public static Ellipse CreateCircle(double size, Brush fill, Brush? stroke = null)
    {
        var ellipse = new Ellipse
        {
            Width = size,
            Height = size,
            Fill = fill
        };

        if (stroke is not null)
        {
            ellipse.Stroke = stroke;
            ellipse.StrokeThickness = 1;
        }

        return ellipse;
    }

    /// <summary>
    /// Create rectangle with optional corner radius
    /// </summary>
    public static Rectangle CreateRectangle(
        double width,
        double height,
        Brush fill,
        double cornerRadius = 0)
    {
        return new Rectangle
        {
            Width = width,
            Height = height,
            Fill = fill,
            RadiusX = cornerRadius,
            RadiusY = cornerRadius
        };
    }

    /// <summary>
    /// Create line between two points
    /// </summary>
    public static Line CreateLine(Point start, Point end, Brush stroke, double thickness = 1)
    {
        return new Line
        {
            X1 = start.X,
            Y1 = start.Y,
            X2 = end.X,
            Y2 = end.Y,
            Stroke = stroke,
            StrokeThickness = thickness
        };
    }
}

2. Geometry Builder Pattern

namespace MyApp.Graphics;

using System.Collections.Generic;
using System.Windows;
using System.Windows.Media;

public static class GeometryBuilder
{
    /// <summary>
    /// Create polygon from points
    /// </summary>
    public static PathGeometry CreatePolygon(IReadOnlyList<Point> points)
    {
        if (points.Count < 3)
            return new PathGeometry();

        var figure = new PathFigure
        {
            StartPoint = points[0],
            IsClosed = true,
            IsFilled = true
        };

        for (var i = 1; i < points.Count; i++)
        {
            figure.Segments.Add(new LineSegment(points[i], isStroked: true));
        }

        var geometry = new PathGeometry();
        geometry.Figures.Add(figure);
        return geometry;
    }

    /// <summary>
    /// Create polyline (open path)
    /// </summary>
    public static PathGeometry CreatePolyline(IReadOnlyList<Point> points)
    {
        if (points.Count < 2)
            return new PathGeometry();

        var figure = new PathFigure
        {
            StartPoint = points[0],
            IsClosed = false
        };

        for (var i = 1; i < points.Count; i++)
        {
            figure.Segments.Add(new LineSegment(points[i], isStroked: true));
        }

        var geometry = new PathGeometry();
        geometry.Figures.Add(figure);
        return geometry;
    }

    /// <summary>
    /// Create cubic Bezier curve
    /// </summary>
    public static PathGeometry CreateBezierCurve(
        Point start,
        Point control1,
        Point control2,
        Point end)
    {
        var figure = new PathFigure { StartPoint = start };
        figure.Segments.Add(new BezierSegment(control1, control2, end, isStroked: true));

        var geometry = new PathGeometry();
        geometry.Figures.Add(figure);
        return geometry;
    }

    /// <summary>
    /// Create arc
    /// </summary>
    public static PathGeometry CreateArc(
        Point start,
        Point end,
        Size size,
        SweepDirection direction = SweepDirection.Clockwise)
    {
        var figure = new PathFigure { StartPoint = start };
        figure.Segments.Add(new ArcSegment(end, size, 0, false, direction, isStroked: true));

        var geometry = new PathGeometry();
        geometry.Figures.Add(figure);
        return geometry;
    }
}

Read the full file on GitHub · 312 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 312 lines · 34 tokens per session scan A e8f49efd0b6f

Subscribe to this mod's changes

creating-graphics-in-code is a skill published in the GitHub repository christian289/dotnet-with-claudecode (41 stars, last pushed 1mo ago), licensed MIT. It adds 34 tokens to every session and 1,786 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

lightningcad

Use when doing architectural facade panel layout and detailing in AutoCAD or ZWCAD — panel numbering, shop drawing generation, material optimization. LightningCAD: building envelope detailing plugin for AutoCAD/ZWCAD.

znlgis/opengis-skills · 45 tokens

reogrid

Use when embedding an Excel-like spreadsheet control in .NET WinForms/WPF applications — formula engine, cell editing, clipboard, undo/redo. ReoGrid: .NET spreadsheet component with NPOI-based Excel read/write.

znlgis/opengis-skills · 50 tokens

mapsui

Use when embedding interactive 2D maps in .NET desktop (WinForms/WPF) or mobile (MAUI) applications — tile layers, vector features, map controls. Mapsui: cross-platform .NET map component library.

znlgis/opengis-skills · 49 tokens

date-formatter

Converts dates between formats and handles timezone differences.

Azure/azure-sdk-for-net · 13 tokens

semantic-kernel

Build AI-enabled .NET applications with Semantic Kernel using services, plugins, prompts, and function-calling patterns that remain testable and maintainable. USE FOR: adding AI-driven prompts, plugins, or orchestration to a .NET app; reviewing kernel construction, service registration, or plugin usage; building…

managedcode/dotnet-skills · 116 tokens

opentelemetry-net-instrumentation

Provides guidance for implementing OpenTelemetry instrumentation in .NET codebases, covering tracing (Activities/Spans), metrics, logs, naming conventions, error handling, performance, SDK setup, resources, context propagation, and API design best practices.

Aaronontheweb/dotnet-skills · 56 tokens