deliberation

deliberation is a skill for Claude Code from chrono-meta/forge-harness. It costs 103 tokens per session (3,348 once invoked), scanned A, original, MIT.

A three-part discussion method: one perspective proposes an idea, another challenges it, and a third combines the useful conclusions.

In plain words
What is it for?
Evaluate competing options, question a proposed approach, and produce a conditional recommendation that preserves useful points from each side.
Why use it?
It exposes assumptions and trade-offs before a design decision is made.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions Claude Code.

Part of the fh-commons plugin — 6 skills, 1 agent shipped together

Good fit Evaluate competing options, question a proposed approach, and produce a conditional recommendation that preserves useful points from each side.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/chrono-meta/forge-harness/deliberation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add chrono-meta/forge-harness --skill deliberation
Clone the repo
git clone --depth 1 https://github.com/chrono-meta/forge-harness

Made for: Claude Code.

Or install fh-commons, the plugin that ships this one along with the rest of its 6 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for deliberation

README.md
[![agentmods](https://agentmods.dev/badge/skills/chrono-meta/forge-harness/deliberation.svg)](https://agentmods.dev/skills/chrono-meta/forge-harness/deliberation)
Your own site
<a href="https://agentmods.dev/skills/chrono-meta/forge-harness/deliberation"><img src="https://agentmods.dev/badge/skills/chrono-meta/forge-harness/deliberation.svg" alt="Measured on agentmods" height="20"></a>
Per session 103 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,348 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 279
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00103 $0.03348
Opus 5 $0.00051 $0.01674
Sonnet 5 $0.00021 $0.00670
Haiku 4.5 $0.00010 $0.00335

Measured 7d ago against content hash 3fca4a8f2091, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

deliberation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/fh-commons/skills/deliberation/SKILL.md · 303 lines

How it starts

The opening of the file, as written. The whole thing — 303 lines — stays where its author put it; the contents beside it link to each section on GitHub.

deliberation — The Forge Skill

Innovator (propose) → Devil (challenge) → Mediator (synthesize) 3-layer core structure. The goal is not to pick a winner — it is to extract salvageable fragments from the losing argument and produce a conditional verdict. Even those who struggle to challenge assumptions can use this structure as a rope to reach better decisions.

Role distinction from sim-conductor and steel-quench

  • sim-conductor: validates quality and consistency of a completed asset
  • steel-quench: adversarially stress-tests a near-complete artifact (post-build defect surfacing)
  • deliberation: perspective clash during the design decision process → synthesis (upstream of both)

Triggers

  • /deliberation
  • "battle this out", "make them argue", "clash and synthesize"
  • "review this decision from multiple angles"
  • When agent-composer Step 4-b proposes Wave next-D automatically

Natural Language Triggers (for general users — activates without internal vocabulary)

Also activates when design decisions or perspective clashes are expressed in natural language:

Example phrase Intent
"I'm not sure whether to do this or not" Decision uncertainty → multi-perspective synthesis
"It seems like opinions are divided" Perspective clash → synthesis layer needed
"Help me decide which side is right" Conditional synthesis, not simple winner selection
"Someone will probably object to this" Request for devil's advocate perspective
"Is it okay to keep going in this direction?" Re-validation of design decision
"Review this from multiple angles" Multi-perspective synthesis → 3-layer default
"Analyze this from all sides" Multi-perspective synthesis → 3-layer default
"Weigh the pros and cons" Perspective clash → devil + innovator engaged
"Analyze the strengths and weaknesses" Pro/con structure → Innovator (pros) + Devil (cons)
"Help me make a decision" Decision support → conditional verdict generation
"pros and cons", "pros cons" Comparative analysis → synthesis layer needed

Read the full file on GitHub · 303 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 303 lines · 103 tokens per session scan A 3fca4a8f2091

Subscribe to this mod's changes

deliberation is a skill published in the GitHub repository chrono-meta/forge-harness (14 stars, last pushed yesterday), licensed MIT. It adds 103 tokens to every session and 3,348 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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