return-path-gate

return-path-gate is a skill for Claude Code from chrono-meta/forge-harness. It costs 91 tokens per session (3,341 once invoked), scanned A, original, MIT.

An audit tool for checking whether one coding helper correctly uses the result returned by another helper it invokes.

In plain words
What is it for?
Use it to inspect SKILL.md files, classify helper chains as CLOSED or OPEN, and identify where verdict handling needs to be added.
Why use it?
It finds fire-and-forget chains where a process continues without checking whether the next step succeeded or returned a conditional result.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; mentions CLAUDE.md.

Part of the fh-meta plugin — 38 skills, 7 agents shipped together

Good fit Use it to inspect SKILL.md files, classify helper chains as CLOSED or OPEN, and identify where verdict handling needs to be added.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/chrono-meta/forge-harness/return-path-gate
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add chrono-meta/forge-harness --skill return-path-gate
Clone the repo
git clone --depth 1 https://github.com/chrono-meta/forge-harness

Made for: Claude Code.

Or install fh-meta, the plugin that ships this one along with the rest of its 38 skills, 7 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for return-path-gate

README.md
[![agentmods](https://agentmods.dev/badge/skills/chrono-meta/forge-harness/return-path-gate/github.svg)](https://agentmods.dev/skills/chrono-meta/forge-harness/return-path-gate)
Your own site
<a href="https://agentmods.dev/skills/chrono-meta/forge-harness/return-path-gate"><img src="https://agentmods.dev/badge/skills/chrono-meta/forge-harness/return-path-gate/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for return-path-gate

Your own site · 80×15
<a href="https://agentmods.dev/skills/chrono-meta/forge-harness/return-path-gate"><img src="https://agentmods.dev/badge/skills/chrono-meta/forge-harness/return-path-gate.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 91 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,341 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 6
    Skill selects an external model or provider that may use a different account or billing plan than the operator expects. Undisclosed model switches can cause unexpected cost or quota consumption.
    Fix: Remove the model/provider override or disclose it prominently and require explicit operator approval before invoking an external coding CLI or billed model.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00091 $0.03341
Opus 5.5 $0.00036 $0.01336
Sonnet 5.5 $0.00018 $0.00668
Haiku 4.5 $0.00009 $0.00334

Measured 1mo ago against content hash c7d8af4eb22c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

return-path-gate scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/fh-meta/skills/return-path-gate/SKILL.md · 287 lines

How it starts

The opening of the file, as written. The whole thing — 287 lines — stays where its author put it; the contents beside it link to each section on GitHub.

return-path-gate — Skill Chain Closure Audit

A skill chain is CLOSED when the callee's verdict folds back into the caller's decision logic. A chain is OPEN (fire-and-forget) when the caller dispatches a downstream skill but proceeds independently of the result.

This skill audits §Chains and §Done When sections across SKILL.md files to detect OPEN chains and prescribe specific closures.

Role Separation from harness-doctor

Dimension harness-doctor return-path-gate
What it checks Structural completeness (files, references, line counts, drift) Chain closure compliance (caller/callee verdict handoff)
Core question "Are the required harness files present and consistent?" "Does the caller wait for the callee's verdict?"
Failure mode detected Missing CLAUDE.md, broken refs, complexity drift Fire-and-forget chains, unverified CONDITIONAL_PASS conditions
Output L1–L5 structural health report CLOSED/OPEN chain table with fix prescriptions

Trigger Phrases

Phrase Situation
"chain audit", "chain closure audit" Full scan of all skill chains in plugins/
"return-path check", "return-path gate" Explicit compliance audit
"fire-and-forget detection", "fire-and-forget chain" Targeting known anti-pattern
"skill chain compliance" Pre-flight check before pipeline execution
"does this skill wait for verdict" Single-skill targeted check
"check chains in [skill-name]" Scoped audit on a named skill
/return-path-gate Explicit call

Audit Scope Options

Flag Scope When to use
--skill [name] Single named skill Targeted check during development
--all All SKILL.md files under plugins/ Full compliance sweep
--pr Skills changed relative to origin/main Pre-PR gate mode (worktree-aware)
(default) Modified + newly added SKILL.md files in working tree Pre-commit gate mode

Execution Steps

Read the full file on GitHub · 287 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 287 lines · 91 tokens per session scan A c7d8af4eb22c

Subscribe to this mod's changes

return-path-gate is a skill published in the GitHub repository chrono-meta/forge-harness (30 stars, last pushed today), licensed MIT. It adds 91 tokens to every session and 3,341 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.