design-tokens

design-tokens is a skill for Claude Code, Codex from clubpay/ronykit. It costs 79 tokens per session (1,863 once invoked), scanned A, original, BSD-3-Clause.

A design-token system guide for organizing visual values such as colors, spacing, type sizes, borders, shadows, and motion.

In plain words
What is it for?
Building or refactoring tokens, connecting them to CSS variables, Tailwind, or shadcn, and supporting light and dark themes.
Why use it?
Named tokens keep visual choices consistent and make theme changes or rebranding possible without editing scattered raw values.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Building or refactoring tokens, connecting them to CSS variables, Tailwind, or shadcn, and supporting light and dark themes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/clubpay/ronykit/design-tokens
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add clubpay/ronykit --skill design-tokens
Clone the repo
git clone --depth 1 https://github.com/clubpay/ronykit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-tokens

README.md
[![agentmods](https://agentmods.dev/badge/skills/clubpay/ronykit/design-tokens/github.svg)](https://agentmods.dev/skills/clubpay/ronykit/design-tokens)
Your own site
<a href="https://agentmods.dev/skills/clubpay/ronykit/design-tokens"><img src="https://agentmods.dev/badge/skills/clubpay/ronykit/design-tokens/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-tokens

Your own site · 80×15
<a href="https://agentmods.dev/skills/clubpay/ronykit/design-tokens"><img src="https://agentmods.dev/badge/skills/clubpay/ronykit/design-tokens.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 79 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,863 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium MCP Rug Pull · line 133
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00079 $0.01863
Opus 5 $0.00039 $0.00932
Sonnet 5 $0.00016 $0.00373
Haiku 4.5 $0.00008 $0.00186

Measured 11d ago against content hash f64d96547ab2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

design-tokens scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

ronyup/internal/skeleton/skills/design-tokens/SKILL.md · 196 lines

How it starts

The opening of the file, as written. The whole thing — 196 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Tokens

Tokens are the single source of truth for every visual value. The goal is that a component never contains a raw #2563EB or 16px — it references a named token, so a theme change or rebrand is one edit, not a find-and-replace across the codebase.

The discipline is three layers: raw values, what they mean, and how a component consumes them. Skipping the middle layer is why most token systems can't switch themes.

When to use

  • Standing up a new design system, or refactoring flat/ad-hoc tokens.
  • Naming and organizing color, spacing, radius, shadow, type, motion values.
  • Wiring tokens into Tailwind / shadcn, or enabling light/dark theming.
  • Reviewing UI that hard-codes hex/px instead of referencing tokens.

For consuming shadcn/ui's generated variables and CLI, see shadcn; for color discipline in data UIs, see dashboard-ui; for type scales and hierarchy, see typography. This skill governs the token architecture those build on.

The three layers

Component   --button-bg, --card-padding      per-component overrides
   ↑
Semantic    --color-primary, --spacing-section   purpose-based aliases
   ↑
Primitive   --color-blue-600, --space-4          raw, meaningless values
Layer Holds Changes when…
Primitive Raw scales (the palette/ramp) Rarely — foundational
Semantic Meaning (primary, background) Theme / brand switch
Component One component's knobs A component needs it

Rule: primitives never appear in components, and semantics never hold raw values. A component reads a component or semantic token; a semantic token reads a primitive; a primitive is the only place a literal lives.

1. Primitive — raw values, no meaning

Full numeric ramps so the semantic layer always has a rung to point at. Use a 4px-based spacing scale and a consistent type/radius/shadow scale.

Read the full file on GitHub · 196 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 196 lines · 79 tokens per session scan A f64d96547ab2

Subscribe to this mod's changes

design-tokens is a skill published in the GitHub repository clubpay/ronykit (38 stars, last pushed 4d ago), licensed BSD-3-Clause. It adds 79 tokens to every session and 1,863 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

multitenant

Multi-tenant / multitenancy patterns in Vovk.ts — hosting multiple tenants from one Next.js app via subdomain routing. Covers the multitenant() helper from vovk, the Next.js proxy.ts file that wires it up, the overrides shape (static / dynamic / nested subdomain patterns), the vovk.config.mjs changes needed (switch to…

finom/vovk · 239 tokens

writing-clearly-and-concisely

Apply whenever writing content a human will read — emails, documents, reports, documentation, messages, UI copy, commit messages, explanations, or any other prose. Applies Strunk's timeless rules for clearer, stronger, more professional writing.

JanDeDobbeleer/oh-my-posh · 55 tokens

gentleman-bubbletea

Bubbletea TUI patterns for Gentleman.Dots installer. Trigger: When editing Go files in installer/internal/tui/, working on TUI screens, or adding new UI features.

Gentleman-Programming/engram · 42 tokens

remotion-animation

Generates animation configurations for Remotion including spring configs, interpolations, easing functions, and timing logic. Focuses ONLY on animation parameters, NOT component implementation. Use when defining animation behavior or when asked to "configure animations", "setup spring configs", "define easing curves".

Marve10s/Better-Fullstack · 59 tokens

create-remotion-geist

Create Remotion videos using the Geist design system aesthetic. Use when asked to create videos, animations, or motion graphics that should follow Vercel's visual style - dark theme, spring animations, Geist typography, and the Geist color palette.

Marve10s/Better-Fullstack · 54 tokens

ast-introspection

Use Go AST-aware analysis to enumerate symbols, extract signatures, and propose mechanically safe refactors (read-only by default).

pilinux/gorest · 28 tokens