connerkward/ckw-design-skill

ckw-design — Conner K. Ward's frontend design skill for Claude Code: direction, design system, visual philosophy.

6Stars on the repository
9Mods indexed here, across every type
2mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

ckw-design

02

connerkward/ckw-design-skill

Plugin Claude Code

ckw-design is Conner K. Ward's frontend design skill for Claude Code.

6 2mo ago A tokens not measured original MIT

ckw-design

03

connerkward/ckw-design-skill

Skill Claude CodeCodex

Entry point for frontend design. Use WHENEVER building or touching the look of any web UI — components, pages, dashboards, landing pages, React/Vue/HTML-CSS — and whenever the user says "make this look better/nicer", "fix the spacing/layout", or mentions styling, color, typography, fonts, responsive design, polish, or…

6 2mo ago A 112 tokens original MIT

design-philosophy

04

connerkward/ckw-design-skill

Skill Claude CodeCodex

Visual philosophy and art-direction for frontend. Use when creating high-concept work, campaigns, or when the user asks for a visual philosophy, manifesto, or unmistakable art-like aesthetic.

6 2mo ago A 42 tokens original MIT

design-system

05

connerkward/ckw-design-skill

Skill Claude CodeCodex

Mechanical implementation invariants for frontend design: token architecture, typography hierarchy, loading order, FOUT prevention, chrome stability, motion timing, color semantics. Use with design when building components, pages, or design systems. (Aesthetic direction lives in design-thinking; anti-trend/anti-slop…

6 2mo ago A 67 tokens original MIT

design-thinking

06

connerkward/ckw-design-skill

Skill Claude CodeCodex

Direction and intent for frontend design. Use with design when defining purpose, tone, domain, color world, and review bar; includes cross-domain lens from cinema, architecture, marketing, UX, automotive, industrial design.

6 2mo ago A 46 tokens original MIT

connerkward/ckw-design-skill

Skill Claude CodeCodex

Deterministic, measurable design verification — render the UI and PROVE it's balanced and usable instead of trusting the model's eye. Layout audit (centroid / optical-center / pixel-oracle balance via deterministic math, annotated screenshot) + a vision-judged Nielsen usability audit by a SEPARATE fresh-eyes judge.…

6 2mo ago A 114 tokens original MIT

design-spatial

08

connerkward/ckw-design-skill

Skill Claude CodeCodex

Spatial composition and layout for frontend design. Load with design when composing pages/dashboards/components, or whenever generated UI looks off — overlapping/colliding elements, weak hierarchy, or generic ("looks like every startup site"). The core idea: a model can't trust its own layout, so render it, critique…

6 2mo ago A 78 tokens original MIT

design-ux

09

connerkward/ckw-design-skill

Skill Claude CodeCodex

UX / usability audit — heuristic evaluation of INTERACTIVE UIs (not just visual polish). Load with design when a UI "feels off", "sucks to use", is hard to learn, needs an instruction wall, or before shipping an interactive tool/editor/app. Scores the RENDERED UI against Nielsen's 10 + interaction heuristics via a…

6 2mo ago A 112 tokens original MIT

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