Plugin Claude Code
Frontend design skill: direction, design system, visual philosophy.
ckw-design — Conner K. Ward's frontend design skill for Claude Code: direction, design system, visual philosophy.
Plugin Claude Code
Frontend design skill: direction, design system, visual philosophy.
Plugin Claude Code
ckw-design is Conner K. Ward's frontend design skill for Claude Code.
Skill Claude CodeCodex
Entry point for frontend design. Use WHENEVER building or touching the look of any web UI — components, pages, dashboards, landing pages, React/Vue/HTML-CSS — and whenever the user says "make this look better/nicer", "fix the spacing/layout", or mentions styling, color, typography, fonts, responsive design, polish, or…
Skill Claude CodeCodex
Visual philosophy and art-direction for frontend. Use when creating high-concept work, campaigns, or when the user asks for a visual philosophy, manifesto, or unmistakable art-like aesthetic.
Skill Claude CodeCodex
Mechanical implementation invariants for frontend design: token architecture, typography hierarchy, loading order, FOUT prevention, chrome stability, motion timing, color semantics. Use with design when building components, pages, or design systems. (Aesthetic direction lives in design-thinking; anti-trend/anti-slop…
Skill Claude CodeCodex
Direction and intent for frontend design. Use with design when defining purpose, tone, domain, color world, and review bar; includes cross-domain lens from cinema, architecture, marketing, UX, automotive, industrial design.
Skill Claude CodeCodex
Deterministic, measurable design verification — render the UI and PROVE it's balanced and usable instead of trusting the model's eye. Layout audit (centroid / optical-center / pixel-oracle balance via deterministic math, annotated screenshot) + a vision-judged Nielsen usability audit by a SEPARATE fresh-eyes judge.…
Skill Claude CodeCodex
Spatial composition and layout for frontend design. Load with design when composing pages/dashboards/components, or whenever generated UI looks off — overlapping/colliding elements, weak hierarchy, or generic ("looks like every startup site"). The core idea: a model can't trust its own layout, so render it, critique…
Skill Claude CodeCodex
UX / usability audit — heuristic evaluation of INTERACTIVE UIs (not just visual polish). Load with design when a UI "feels off", "sucks to use", is hard to learn, needs an instruction wall, or before shipping an interactive tool/editor/app. Scores the RENDERED UI against Nielsen's 10 + interaction heuristics via a…
At most 3 mods per repository are shown here — the rest are on their repository pages: