module-finish

module-finish is a skill for Claude Code, Codex from Cooperzheng/ue-dev-playbook. It costs 129 tokens per session (2,701 once invoked), scanned A, original, MIT.

A documentation workflow that creates a handbook.md file when a software module reaches a stage of completion. The handbook explains available features, setup and use, the full runtime flow, and common problems for planners and new team members.

In plain words
What is it for?
Use it after finishing a module or when asking for a module handbook. It documents feature status, configuration options, usage steps, end-to-end operation, and common pitfalls.
Why use it?
It gives people a practical guide without making them search through technical specifications, design documents, and change logs. It also separates user-facing instructions from interface and architecture details.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Use it after finishing a module or when asking for a module handbook. It documents feature status, configuration options, usage steps, end-to-end operation, and common pitfalls.

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Install with agentmods
npx agentmods add skills/cooperzheng/ue-dev-playbook/module-finish
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Cooperzheng/ue-dev-playbook --skill module-finish
Clone the repo
git clone --depth 1 https://github.com/Cooperzheng/ue-dev-playbook

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for module-finish

README.md
[![agentmods](https://agentmods.dev/badge/skills/cooperzheng/ue-dev-playbook/module-finish/github.svg)](https://agentmods.dev/skills/cooperzheng/ue-dev-playbook/module-finish)
Your own site
<a href="https://agentmods.dev/skills/cooperzheng/ue-dev-playbook/module-finish"><img src="https://agentmods.dev/badge/skills/cooperzheng/ue-dev-playbook/module-finish/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for module-finish

Your own site · 80×15
<a href="https://agentmods.dev/skills/cooperzheng/ue-dev-playbook/module-finish"><img src="https://agentmods.dev/badge/skills/cooperzheng/ue-dev-playbook/module-finish.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 129 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,701 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00129 $0.02701
Opus 5 $0.00064 $0.01350
Sonnet 5 $0.00026 $0.00540
Haiku 4.5 $0.00013 $0.00270

Measured 9d ago against content hash 171cbee8ed75, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

module-finish scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/module-finish/SKILL.md · 266 lines

How it starts

The opening of the file, as written. The whole thing — 266 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Module Finish — 生成模块配置手册

当一个模块完成阶段性开发后,执行本 Skill 为其生成 handbook.md。 handbook 的核心价值:策划或新成员打开这个文件,5 分钟内就能知道这个系统实现了什么、每个功能怎么用、有哪些坑。


与现有文档的定位区别

文档 面向 侧重 handbook 是否重复
spec.md AI 技术速查 接口速查、架构概览、数据格式、JS↔UE 协议 不重复
design.md 人类深度阅读 实现原理、数据流 不重复
changelog.md 历史归档 改动记录、踩坑修复(时序) 提取踩坑到"常见问题"
handbook.md 策划 / 新成员 / AI 快速上手 功能清单 + 配置使用说明 + 常见问题

核心原则:先说"实现了什么",再说"怎么配置"。

  • 一、功能总览:列出所有已实现/未实现功能,用 ✅/⚠️/⬜ 标注状态
  • 二、功能配置:每个功能独立小节,说明"是什么"→"怎么用"→"可以改什么"→"有什么坑"
  • 三、运行全链路:关键流程的步骤追踪(含 Mermaid)
  • 四、常见问题:从 changelog 踩坑提炼,用问题现象描述

不写的内容(spec 负责): 接口速查表、架构概览、代码结构索引、蓝图资产清单、JS↔UE 协议


执行步骤

第一步:确定模块名

从用户话语中提取模块名,对应项目的模块路径映射找到路径。 若无法确定,用 AskQuestion 工具请用户选择。


第二步:Discovery subagent(只读,精细扫描)

Task 工具启动 explore subagent:

subagent_type: explore
readonly: true
model: fast

Prompt 模板(将 <MODULE><SRC_PATH><CONTENT_PATH> 替换为实际值):

你是 <MODULE> 模块的精细扫描员,目标是提取出所有配置相关的精确信息供后续生成文档使用。

## 任务 1:扫描所有 .h 文件

扫描 `<SRC_PATH>` 下所有 .h 文件,对每个 UPROPERTY 属性提取以下所有信息:

格式要求(每个属性一行):
  类名.属性名 | 类型 | UPROPERTY说明符 | meta值 | 头文件行内默认值 | 含义(来自注释)

特别关注以下信息(必须提取,不能省略):
- `meta=(ClampMin="X", ClampMax="Y")` — 值的硬限制范围
- `meta=(UIMin="X", UIMax="Y")` — 编辑器 UI 显示范围
- `= X` 或 `{X}` 的内联初始化默认值
- `UPROPERTY` 说明符中的 `EditAnywhere` / `EditDefaultsOnly` / `EditInstanceOnly`
- 属性上方或右侧的注释(`//` 或 `/* */`)作为"含义"
- 枚举类型属性:必须同时提取该枚举的全部可选值和各值的注释

对 .cpp 构造函数中的赋值也要提取(如 `MyProp = 100.f`),作为默认值补充。

同时提取:
- 所有 `IConsoleVariable` CVar 声明及默认值
- 所有 `UFUNCTION(Exec)` 函数(控制台可调用命令)
- 所有 `static constexpr` 常量

## 任务 2:扫描 JSON 配置文件

扫描 `<CONTENT_PATH>` 下所有 *.json 文件。
对每个文件:
- 读取完整内容
- 列出每个顶层字段名、类型、是否在数组中出现过
- 如有嵌套对象,也要列出嵌套字段

## 任务 3:DataTable 路径搜索

用 Glob 搜索 `Content/**/DT_*.uasset` 找出与 <MODULE> 相关的 DataTable。
同时搜索 `Source/**/*.h` 中以 `USTRUCT` 且文件名含 <MODULE> 或与配置相关的结构体。
对每个找到的 USTRUCT 行结构,提取所有字段名、类型、注释。

## 任务 4:文档状态检查

检查以下文件是否存在并读取摘要:
- `AI_Docs/<MODULE>/spec.md`(读取前 30 行,了解 spec 已覆盖哪些内容)
- `AI_Docs/<MODULE>/design.md`
- `AI_Docs/<MODULE>/changelog.md`(读取最近 80 行,提取踩坑记录)

## 输出格式

### 1. UPROPERTY 精细清单
格式:类名.属性名 | C++类型 | 编辑位置 | 默认值 | 范围 | 含义

### 2. 枚举值详细表
格式:枚举名 → 值名 : 数值 | 含义

### 3. JSON 字段清单
(若无 JSON 文件则写"无")

### 4. DataTable 行结构体字段
格式:结构体名(对应DT路径) → 字段名 | 类型 | 含义

### 5. 文档文件状态 + spec 已覆盖内容摘要
spec.md: 存在/缺失(已覆盖:...) | design.md: 存在/缺失 | changelog.md: 存在/缺失(踩坑记录摘要:...)

Read the full file on GitHub · 266 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 266 lines · 129 tokens per session scan A 171cbee8ed75

Subscribe to this mod's changes

module-finish is a skill published in the GitHub repository Cooperzheng/ue-dev-playbook (5 stars, last pushed 5mo ago), licensed MIT. It adds 129 tokens to every session and 2,701 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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