Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add CoralGame/Claude-Code-Game-Studios --skill sprint-plangit clone --depth 1 https://github.com/CoralGame/Claude-Code-Game-StudiosWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/coralgame/claude-code-game-studios/sprint-plan)<a href="https://agentmods.dev/skills/coralgame/claude-code-game-studios/sprint-plan"><img src="https://agentmods.dev/badge/skills/coralgame/claude-code-game-studios/sprint-plan.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00039 | $0.00716 |
| Opus 5 | $0.00019 | $0.00358 |
| Sonnet 5 | $0.00008 | $0.00143 |
| Haiku 4.5 | $0.00004 | $0.00072 |
Grade A, and why
sprint-plan scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to sprint-plan — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
What it actually says
When this skill is invoked:
-
Read the current milestone from
production/milestones/. -
Read the previous sprint (if any) from
production/sprints/to understand velocity and carryover. -
Scan design documents in
design/gdd/for features tagged as ready for implementation. -
Check the risk register at
production/risk-register/.
For new:
- Generate a sprint plan following this format:
# Sprint [N] -- [Start Date] to [End Date]
## Sprint Goal
[One sentence describing what this sprint achieves toward the milestone]
## Capacity
- Total days: [X]
- Buffer (20%): [Y days reserved for unplanned work]
- Available: [Z days]
## Tasks
### Must Have (Critical Path)
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria |
|----|------|-------------|-----------|-------------|-------------------|
### Should Have
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria |
|----|------|-------------|-----------|-------------|-------------------|
### Nice to Have
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria |
|----|------|-------------|-----------|-------------|-------------------|
## Carryover from Previous Sprint
| Task | Reason | New Estimate |
|------|--------|-------------|
## Risks
| Risk | Probability | Impact | Mitigation |
|------|------------|--------|------------|
## Dependencies on External Factors
- [List any external dependencies]
## Definition of Done for this Sprint
- [ ] All Must Have tasks completed
- [ ] All tasks pass acceptance criteria
- [ ] No S1 or S2 bugs in delivered features
- [ ] Design documents updated for any deviations
- [ ] Code reviewed and merged
For status:
- Generate a status report:
# Sprint [N] Status -- [Date]
## Progress: [X/Y tasks complete] ([Z%])
### Completed
| Task | Completed By | Notes |
|------|-------------|-------|
### In Progress
| Task | Owner | % Done | Blockers |
|------|-------|--------|----------|
### Not Started
| Task | Owner | At Risk? | Notes |
|------|-------|----------|-------|
### Blocked
| Task | Blocker | Owner of Blocker | ETA |
|------|---------|-----------------|-----|
## Burndown Assessment
[On track / Behind / Ahead]
[If behind: What is being cut or deferred]
## Emerging Risks
- [Any new risks identified this sprint]
Agent Consultation
For comprehensive sprint planning, consider consulting:
produceragent for capacity planning, risk assessment, and cross-department coordinationgame-designeragent for feature prioritization and design readiness assessment
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 4d ago First seen · 109 lines · 39 tokens per session scan A 7293ff521964
sprint-plan is a skill published in the GitHub repository CoralGame/Claude-Code-Game-Studios (19 stars, last pushed 5mo ago), licensed MIT. It adds 39 tokens to every session and 716 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to sprint-plan, differing in 0 lines, and is treated as a copy.
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