sprint-plan

sprint-plan is a skill for Claude Code from CoralGame/Claude-Code-Game-Studios. It costs 39 tokens per session (716 once invoked), scanned A, a copy of sprint-plan, MIT.

A sprint planning tool that creates or updates a short work plan for a development period. A sprint is a fixed time window in which a team completes a selected set of tasks.

In plain words
What is it for?
Use it to define a sprint goal, reserve time for unexpected work, assign tasks, estimate effort, record dependencies, and set acceptance criteria.
Why use it?
It brings together the current milestone, past delivery speed, ready design work, risks, and available capacity. This makes the next set of tasks easier to prioritize and estimate.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to define a sprint goal, reserve time for unexpected work, assign tasks, estimate effort, record dependencies, and set acceptance criteria.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/coralgame/claude-code-game-studios/sprint-plan
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CoralGame/Claude-Code-Game-Studios --skill sprint-plan
Clone the repo
git clone --depth 1 https://github.com/CoralGame/Claude-Code-Game-Studios

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for sprint-plan

README.md
[![agentmods](https://agentmods.dev/badge/skills/coralgame/claude-code-game-studios/sprint-plan.svg)](https://agentmods.dev/skills/coralgame/claude-code-game-studios/sprint-plan)
Your own site
<a href="https://agentmods.dev/skills/coralgame/claude-code-game-studios/sprint-plan"><img src="https://agentmods.dev/badge/skills/coralgame/claude-code-game-studios/sprint-plan.svg" alt="Measured on agentmods" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 716 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.00716
Opus 5 $0.00019 $0.00358
Sonnet 5 $0.00008 $0.00143
Haiku 4.5 $0.00004 $0.00072

Measured 4d ago against content hash 7293ff521964, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

sprint-plan scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to sprint-plan — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/sprint-plan/SKILL.md · 109 lines

What it actually says

When this skill is invoked:

  1. Read the current milestone from production/milestones/.

  2. Read the previous sprint (if any) from production/sprints/ to understand velocity and carryover.

  3. Scan design documents in design/gdd/ for features tagged as ready for implementation.

  4. Check the risk register at production/risk-register/.

For new:

  1. Generate a sprint plan following this format:
# Sprint [N] -- [Start Date] to [End Date]

## Sprint Goal
[One sentence describing what this sprint achieves toward the milestone]

## Capacity
- Total days: [X]
- Buffer (20%): [Y days reserved for unplanned work]
- Available: [Z days]

## Tasks

### Must Have (Critical Path)
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria |
|----|------|-------------|-----------|-------------|-------------------|

### Should Have
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria |
|----|------|-------------|-----------|-------------|-------------------|

### Nice to Have
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria |
|----|------|-------------|-----------|-------------|-------------------|

## Carryover from Previous Sprint
| Task | Reason | New Estimate |
|------|--------|-------------|

## Risks
| Risk | Probability | Impact | Mitigation |
|------|------------|--------|------------|

## Dependencies on External Factors
- [List any external dependencies]

## Definition of Done for this Sprint
- [ ] All Must Have tasks completed
- [ ] All tasks pass acceptance criteria
- [ ] No S1 or S2 bugs in delivered features
- [ ] Design documents updated for any deviations
- [ ] Code reviewed and merged

For status:

  1. Generate a status report:
# Sprint [N] Status -- [Date]

## Progress: [X/Y tasks complete] ([Z%])

### Completed
| Task | Completed By | Notes |
|------|-------------|-------|

### In Progress
| Task | Owner | % Done | Blockers |
|------|-------|--------|----------|

### Not Started
| Task | Owner | At Risk? | Notes |
|------|-------|----------|-------|

### Blocked
| Task | Blocker | Owner of Blocker | ETA |
|------|---------|-----------------|-----|

## Burndown Assessment
[On track / Behind / Ahead]
[If behind: What is being cut or deferred]

## Emerging Risks
- [Any new risks identified this sprint]

Agent Consultation

For comprehensive sprint planning, consider consulting:

  • producer agent for capacity planning, risk assessment, and cross-department coordination
  • game-designer agent for feature prioritization and design readiness assessment
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 109 lines · 39 tokens per session scan A 7293ff521964

Subscribe to this mod's changes

sprint-plan is a skill published in the GitHub repository CoralGame/Claude-Code-Game-Studios (19 stars, last pushed 5mo ago), licensed MIT. It adds 39 tokens to every session and 716 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to sprint-plan, differing in 0 lines, and is treated as a copy.

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