sprint-plan

sprint-plan is a skill for Claude Code, OpenCode from TraftG/opencode-game-studio. It costs 39 tokens per session (716 once invoked), scanned A, original, MIT.

A planning tool that creates or updates a development sprint plan using the current milestone, previous work, ready design tasks, risks, and team capacity.

In plain words
What is it for?
Use it to define a sprint goal, divide work into must-have and optional tasks, assign owners, and account for buffer time.
Why use it?
It turns scattered project information into a prioritized list of work with time estimates, dependencies, and completion conditions.

Skill for Claude CodeOpenCode

Written for Claude Code and OpenCode: allowed-tools in frontmatter, but also installed under .opencode/.

Good fit Use it to define a sprint goal, divide work into must-have and optional tasks, assign owners, and account for buffer time.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/traftg/opencode-game-studio/sprint-plan
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add TraftG/opencode-game-studio --skill sprint-plan
Clone the repo
git clone --depth 1 https://github.com/TraftG/opencode-game-studio

Made for: Claude Code, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for sprint-plan

README.md
[![agentmods](https://agentmods.dev/badge/skills/traftg/opencode-game-studio/sprint-plan.svg)](https://agentmods.dev/skills/traftg/opencode-game-studio/sprint-plan)
Your own site
<a href="https://agentmods.dev/skills/traftg/opencode-game-studio/sprint-plan"><img src="https://agentmods.dev/badge/skills/traftg/opencode-game-studio/sprint-plan.svg" alt="Measured on agentmods" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 716 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.00716
Opus 5 $0.00019 $0.00358
Sonnet 5 $0.00008 $0.00143
Haiku 4.5 $0.00004 $0.00072

Measured 3d ago against content hash 7293ff521964, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

sprint-plan scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

2 near-identical copies found in the catalogue:

.opencode/skills/sprint-plan/SKILL.md · 109 lines

What it actually says

When this skill is invoked:

  1. Read the current milestone from production/milestones/.

  2. Read the previous sprint (if any) from production/sprints/ to understand velocity and carryover.

  3. Scan design documents in design/gdd/ for features tagged as ready for implementation.

  4. Check the risk register at production/risk-register/.

For new:

  1. Generate a sprint plan following this format:
# Sprint [N] -- [Start Date] to [End Date]

## Sprint Goal
[One sentence describing what this sprint achieves toward the milestone]

## Capacity
- Total days: [X]
- Buffer (20%): [Y days reserved for unplanned work]
- Available: [Z days]

## Tasks

### Must Have (Critical Path)
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria |
|----|------|-------------|-----------|-------------|-------------------|

### Should Have
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria |
|----|------|-------------|-----------|-------------|-------------------|

### Nice to Have
| ID | Task | Agent/Owner | Est. Days | Dependencies | Acceptance Criteria |
|----|------|-------------|-----------|-------------|-------------------|

## Carryover from Previous Sprint
| Task | Reason | New Estimate |
|------|--------|-------------|

## Risks
| Risk | Probability | Impact | Mitigation |
|------|------------|--------|------------|

## Dependencies on External Factors
- [List any external dependencies]

## Definition of Done for this Sprint
- [ ] All Must Have tasks completed
- [ ] All tasks pass acceptance criteria
- [ ] No S1 or S2 bugs in delivered features
- [ ] Design documents updated for any deviations
- [ ] Code reviewed and merged

For status:

  1. Generate a status report:
# Sprint [N] Status -- [Date]

## Progress: [X/Y tasks complete] ([Z%])

### Completed
| Task | Completed By | Notes |
|------|-------------|-------|

### In Progress
| Task | Owner | % Done | Blockers |
|------|-------|--------|----------|

### Not Started
| Task | Owner | At Risk? | Notes |
|------|-------|----------|-------|

### Blocked
| Task | Blocker | Owner of Blocker | ETA |
|------|---------|-----------------|-----|

## Burndown Assessment
[On track / Behind / Ahead]
[If behind: What is being cut or deferred]

## Emerging Risks
- [Any new risks identified this sprint]

Agent Consultation

For comprehensive sprint planning, consider consulting:

  • producer agent for capacity planning, risk assessment, and cross-department coordination
  • game-designer agent for feature prioritization and design readiness assessment
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 109 lines · 39 tokens per session scan A 7293ff521964

Subscribe to this mod's changes

sprint-plan is a skill published in the GitHub repository TraftG/opencode-game-studio (38 stars, last pushed 4mo ago), licensed MIT. It adds 39 tokens to every session and 716 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

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