commit

commit is a skill for Claude Code from corezoid/simulator-ai-plugin. It costs 49 tokens per session (701 once invoked), scanned A, a copy of commit, MIT.

A project-specific helper for committing changes in the simulator-ai-plugin repository, including the required version updates.

In plain words
What is it for?
Use it when committing changes in that repository, especially after adding features, fixing bugs, updating documentation, or making a breaking change.
Why use it?
It applies the repository's commit rules so the relevant plugin files receive an appropriate semantic-version bump and changelog entry.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: mentions .claude-plugin.

Good fit Use it when committing changes in that repository, especially after adding features, fixing bugs, updating documentation, or making a breaking change.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/corezoid/simulator-ai-plugin/commit
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add corezoid/simulator-ai-plugin --skill commit
Clone the repo
git clone --depth 1 https://github.com/corezoid/simulator-ai-plugin

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for commit

README.md
[![agentmods](https://agentmods.dev/badge/skills/corezoid/simulator-ai-plugin/commit/github.svg)](https://agentmods.dev/skills/corezoid/simulator-ai-plugin/commit)
Your own site
<a href="https://agentmods.dev/skills/corezoid/simulator-ai-plugin/commit"><img src="https://agentmods.dev/badge/skills/corezoid/simulator-ai-plugin/commit/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for commit

Your own site · 80×15
<a href="https://agentmods.dev/skills/corezoid/simulator-ai-plugin/commit"><img src="https://agentmods.dev/badge/skills/corezoid/simulator-ai-plugin/commit.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 701 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 97% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00049 $0.00701
Opus 5.5 $0.00020 $0.00280
Sonnet 5.5 $0.00010 $0.00140
Haiku 4.5 $0.00005 $0.00070

Measured 1mo ago against content hash d1e85ae4954b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

commit scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

97% identical to commit — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/commit/SKILL.md · 78 lines

How it starts

The opening of the file, as written. The whole thing — 78 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Commit with auto version bump

This project follows semver. Every commit must include a version bump in:

  • plugins/corezoid/.claude-plugin/plugin.json
  • .claude-plugin/marketplace.json

Step 1 — Inspect changes

Run in parallel:

  • git diff HEAD — see what changed
  • git status — see untracked files
  • git log -5 --oneline — see recent commit style

Step 2 — Determine bump type

Change type Bump
New feature, new tool, new skill, new node type minor (2.3.x → 2.4.0)
Bug fix, doc update, text fix, refactor patch (2.3.x → 2.3.x+1)
Breaking change, major redesign major (2.x.x → 3.0.0)

Read current version from plugins/corezoid/.claude-plugin/plugin.json.

Step 3 — Update versions

Update the "version" field in both files to the new version:

  • plugins/corezoid/.claude-plugin/plugin.json
  • .claude-plugin/marketplace.json

Step 3.5 — Update CHANGELOG.md

Prepend a new entry at the top of CHANGELOG.md (right after the # Changelog heading) following the existing format:

## [<new_version>]

- <bullet summarising what changed — one line per logical change>

Derive the bullets from the staged diff: group related changes into a single readable line each. Keep it concise — one sentence per item.

Step 3.6 — Update README.md

Review the diff for changes that affect README content and update the relevant sections in README.md:

What changed What to update in README.md
New or removed skill (SKILL.md added/deleted) What it does table — add/remove the row
New or removed MCP tool MCP Tools table — add/remove the row; Architecture code block if the tool group changes
New plugin directory or top-level file Project structure code block
Breaking change to install/config Installation or Configuration section

If none of the above apply (e.g. pure bug fix, refactor, doc-only change inside an existing skill), skip this step — do not touch README.md.

Read the full file on GitHub · 78 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 78 lines · 49 tokens per session scan A d1e85ae4954b

Subscribe to this mod's changes

commit is a skill published in the GitHub repository corezoid/simulator-ai-plugin (60 stars, last pushed yesterday), licensed MIT. It adds 49 tokens to every session and 701 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 97% identical to commit, differing in 2 lines, and is treated as a copy.