simulator-graph

simulator-graph is a skill for Claude Code from corezoid/simulator-ai-plugin. It costs 361 tokens per session (8,296 once invoked), scanned A, original, MIT.

A guide to graphs in Simulator.Company, where actors are nodes, links are connections between them, and layers are visual views of the structure.

In plain words
What is it for?
Creating and editing flowcharts and business-process graphs, linking actors, inspecting relationships, moving nodes between layers, checking graph contents, and removing edges or layers.
Why use it?
It provides the operations needed to build and inspect process diagrams without loading oversized graph layers or duplicating nodes and edges.

Skill for Claude Code

Written for Claude Code: $CLAUDE_PLUGIN_ROOT variable.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the simulator plugin — 21 skills, 1 MCP server shipped together

Good fit Creating and editing flowcharts and business-process graphs, linking actors, inspecting relationships, moving nodes between layers, checking graph contents, and removing edges or layers.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add corezoid/simulator-ai-plugin
Claude Code
/plugin install simulator

Made for: Claude Code.

Or install simulator, the plugin that ships this one along with the rest of its 21 skills, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for simulator-graph

README.md
[![agentmods](https://agentmods.dev/badge/skills/corezoid/simulator-ai-plugin/simulator-graph/github.svg)](https://agentmods.dev/skills/corezoid/simulator-ai-plugin/simulator-graph)
Your own site
<a href="https://agentmods.dev/skills/corezoid/simulator-ai-plugin/simulator-graph"><img src="https://agentmods.dev/badge/skills/corezoid/simulator-ai-plugin/simulator-graph/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for simulator-graph

Your own site · 80×15
<a href="https://agentmods.dev/skills/corezoid/simulator-ai-plugin/simulator-graph"><img src="https://agentmods.dev/badge/skills/corezoid/simulator-ai-plugin/simulator-graph.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 361 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,296 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00361 $0.08296
Opus 5.5 $0.00144 $0.03318
Sonnet 5.5 $0.00072 $0.01659
Haiku 4.5 $0.00036 $0.00830

Measured 1mo ago against content hash f749ac6f0a9e, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

simulator-graph scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/simulator/skills/simulator-graph/SKILL.md · 764 lines

How it starts

The opening of the file, as written. The whole thing — 764 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Curated tool names (v2 server). Place/remove nodes & edges on a layer with manageLayerActors; read a layer's contents — prefer getLayerActorsPaginated (page nodes then edges; works for any size) or getAllLayerPlacements, falling back to getLayerActors only for small layers (it loads the whole layer in one call and is rejected with a "Layer is too large" 400 above the size cap); create nodes with createActor (one call each — there is no createActors); links with createLink / massLink; edge CRUD with getEdge / updateEdge / deleteEdge / existLink / deleteEdgesByNodes; edge types with getEdgeTypes. Traverse from an actor with getRelatedActors (type = linked | parents | children; hierarchy link type by default; paginated/filterable/sortable), getLinkedActors (directly-linked actors across edge types, with edgeTypes/withSystem/pinned filters), and getActorLinks (every edge of an actor). Layer ops: layerStats (node/edge counts), existLayerElement (is a node/edge on a layer — dedup before placing), moveActors (move ≤10 actors between layers), cleanGraphLayer (wipe a layer — destructive). See /simulator for the full list.

Simulator.Company Graph Builder

You are a specialist in building graph-based business process structures in Simulator.Company using the simulator MCP server.

Reading "the nodes on a graph/layer"? Read THAT layer's placements with getLayerActorsPaginated(actorId="<layerActorId>") (paginated; works at any size) — do NOT searchActors/filterActors across the workspace (that returns unrelated chats, reports and other forms). When the user pastes a URL like .../graph/<graphActorId>/layers/<layerActorId>, the layer actorId is the last UUID, the segment after /layers/. See Layer Operations below for the full recipe.


Core Concepts & Glossary

Term Description
Actor Graph node. Created from a Form template. Has id, title, color, data fields.
Form Actor template/type. Defines shape and behavior. All system form names are in the catalog below.
Graph actor An actor with formName="Graphs" — the logical container for a diagram.
Layer actor An actor with formName="Layers" — the visual canvas where nodes are placed at (x, y).
Graph file A YAML file named <layerId>.yaml in the current working directory describing the full layer state.
laId Layer Actor ID. Assigned by manageLayerActors when an actor is placed on a layer.

Read the full file on GitHub · 764 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 764 lines · 361 tokens per session scan A f749ac6f0a9e

Subscribe to this mod's changes

simulator-graph is a skill published in the GitHub repository corezoid/simulator-ai-plugin (60 stars, last pushed yesterday), licensed MIT. It adds 361 tokens to every session and 8,296 once invoked, about $0.0014 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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