dashboards

dashboards is a skill for Claude Code from costory-io/costory-finops-mcp-skills. It costs 92 tokens per session (6,888 once invoked), scanned A, original, Apache-2.0.

Instructions for creating and editing Costory dashboards, which are screens that show cloud-cost and financial data. They cover shared settings such as time period, grouping, currency, filters, charts, and text blocks.

In plain words
What is it for?
Use them to create dashboards, add or replace widgets, copy widgets, and change global filters, periods, groupings, metrics, or currencies in Costory.
Why use it?
They keep dashboard-wide settings in one place so individual widgets do not repeat them. They also provide a consistent way to build cost overviews and change existing dashboards.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the costory plugin — 7 skills shipped together

Good fit Use them to create dashboards, add or replace widgets, copy widgets, and change global filters, periods, groupings, metrics, or currencies in Costory.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/costory-io/costory-finops-mcp-skills/dashboards
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add costory-io/costory-finops-mcp-skills --skill dashboards
Clone the repo
git clone --depth 1 https://github.com/costory-io/costory-finops-mcp-skills

Made for: Claude Code.

Or install costory, the plugin that ships this one along with the rest of its 7 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dashboards

README.md
[![agentmods](https://agentmods.dev/badge/skills/costory-io/costory-finops-mcp-skills/dashboards/github.svg)](https://agentmods.dev/skills/costory-io/costory-finops-mcp-skills/dashboards)
Your own site
<a href="https://agentmods.dev/skills/costory-io/costory-finops-mcp-skills/dashboards"><img src="https://agentmods.dev/badge/skills/costory-io/costory-finops-mcp-skills/dashboards/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for dashboards

Your own site · 80×15
<a href="https://agentmods.dev/skills/costory-io/costory-finops-mcp-skills/dashboards"><img src="https://agentmods.dev/badge/skills/costory-io/costory-finops-mcp-skills/dashboards.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 92 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,888 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00092 $0.06888
Opus 5 $0.00046 $0.03444
Sonnet 5 $0.00018 $0.01378
Haiku 4.5 $0.00009 $0.00689

Measured 12d ago against content hash 1a5dd718545a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

dashboards scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/costory/skills/dashboards/SKILL.md · 479 lines

How it starts

The opening of the file, as written. The whole thing — 479 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Dashboards

A DashboardV2 has a shared dashboardContext input (global theme) and widgets that inherit it by default. Each widget is either a chart (Advanced Explorer queries + chartType) or a text block (type: "text", textContent).

Context-first rule: define the full dashboardContext before listing widgets. Widgets should contain only overrides — never duplicate what already lives in dashboardContext. If two or more widgets share the same period, groupBy, metric, currency, or filter scope, extract that shared value to dashboardContext first.

Temporary compatibility: the deprecated top-level context alias is accepted during migration, but always generate dashboardContext. Never send both.

When to Trigger

  • Creating a new Costory dashboard
  • Generating an interesting overview when the user has not specified every widget (use How to generate interesting dashboards below)
  • Adding, replacing, or removing widgets on an existing dashboard
  • Editing dashboardContext (global filter, period, groupBy, metric, currency) without recreating
  • Copying a widget to another dashboard
  • User asks for a cost overview "by service / by region" style dashboard

Dashboard dashboardContext fields

Field Role Widget inheritance
metricId Default cost column (e.g. "cost") Cost widgets omit metricId to inherit
currency USD, EUR, GBP, CNY Cost widgets omit currency to inherit
groupBy Default split dimension — use when most widgets share the same axis Cost widgets omit groupBy to inherit (or set null explicitly for totals)
datePreset or startDate/endDate Dashboard period — required when chart widgets are present (text-only dashboards may omit). Prefer datePreset whenever an available preset matches the requested range Widgets omit from/to/datePreset to inherit
conditionsCel Dashboard-wide CEL filter (scope) AND-merged into every cost widget by default
scopeId Optional saved scope Inherited like other context fields

Read the full file on GitHub · 479 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 479 lines · 92 tokens per session scan A 1a5dd718545a

Subscribe to this mod's changes

dashboards is a skill published in the GitHub repository costory-io/costory-finops-mcp-skills (2 stars, last pushed 3d ago), licensed Apache-2.0. It adds 92 tokens to every session and 6,888 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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