skill-updater

skill-updater is a skill for Claude Code, Codex from CUHK-AIM-Group/NeuroClaw. It costs 58 tokens per session (620 once invoked), scanned A, original, MIT.

A guided workflow for the SEED-IV brainwave dataset, which contains EEG recordings from four emotion categories. It coordinates data checks, preparation, feature extraction, and emotion classification.

In plain words
What is it for?
It helps analyse SEED-IV EEG recordings, extract signal features, and build analyses that distinguish the dataset’s four emotion categories. It also prepares an execution plan before running the work.
Why use it?
It gives researchers a structured way to work with this specialised dataset and helps prevent errors in validation or preprocessing.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps analyse SEED-IV EEG recordings, extract signal features, and build analyses that distinguish the dataset’s four emotion categories. It also prepares an execution plan before running the work.

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Install with agentmods
npx agentmods add skills/cuhk-aim-group/neuroclaw/skill-updater
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CUHK-AIM-Group/NeuroClaw --skill skill-updater
Clone the repo
git clone --depth 1 https://github.com/CUHK-AIM-Group/NeuroClaw

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-updater

README.md
[![agentmods](https://agentmods.dev/badge/skills/cuhk-aim-group/neuroclaw/skill-updater/github.svg)](https://agentmods.dev/skills/cuhk-aim-group/neuroclaw/skill-updater)
Your own site
<a href="https://agentmods.dev/skills/cuhk-aim-group/neuroclaw/skill-updater"><img src="https://agentmods.dev/badge/skills/cuhk-aim-group/neuroclaw/skill-updater/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-updater

Your own site · 80×15
<a href="https://agentmods.dev/skills/cuhk-aim-group/neuroclaw/skill-updater"><img src="https://agentmods.dev/badge/skills/cuhk-aim-group/neuroclaw/skill-updater.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 58 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 620 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00058 $0.00620
Opus 5 $0.00029 $0.00310
Sonnet 5 $0.00012 $0.00124
Haiku 4.5 $0.00006 $0.00062

Measured 9d ago against content hash af2644aa3fc8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

skill-updater scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/skill-updater/SKILL.md · 92 lines

How it starts

The opening of the file, as written. The whole thing — 92 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Updater (Experience-to-Skill Diff)

Overview

skill-updater turns successful task execution into reusable skill improvements.

It reads the session log and daily memory, extracts new experience (what worked, new patterns, edge cases), identifies the most relevant skill files, and produces diff-formatted update suggestions for SKILL.md.

This skill follows NeuroClaw hierarchy:

  • Defines WHAT to do, not low-level implementation details.
  • Does not execute direct shell commands itself.
  • Delegates any file scanning or execution via helper skills.

When to Call This Skill

  • Task just finished successfully and user confirms "success".
  • A tool returns a success status and experience should be recorded.
  • Repeated tasks indicate missing instructions or edge-case guidance.

Core Workflow (Never Bypassed)

  1. Read the session log and the relevant daily memory.
  2. Extract new experience:
    • what worked
    • new patterns
    • edge cases solved
  3. Identify the most relevant skill(s):
    • Use skill-creator to scan workspace/skills/ if available.
    • If not available, request a list of relevant skill files from the user.
  4. Draft diff-formatted changes for the target SKILL.md:
    • Explicitly state: "New experience X: previously missing Y, now add Z."
    • Specify which sections change: instructions / examples / error handling.
  5. Present a clear summary + patch to the user.

Required Output Format

Always include:

  1. A concise summary list of new experience.
  2. A target skill name.
  3. A diff block for each proposed update.

Example output:

""" This successful task yields new experience:

  1. ...
  2. ...

Suggested update for skill xxx (diff):

@@
- Old line
+ New line

"""


Evidence Sources

  • Session log (task execution trace)
  • Daily memory (recent patterns and outcomes)

Safety and Execution Policy

  • Never write changes directly; only propose diffs.
  • Do not update unrelated skills.
  • Do not invent results; only use observed success outcomes.

Read the full file on GitHub · 92 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 92 lines · 58 tokens per session scan A af2644aa3fc8

Subscribe to this mod's changes

skill-updater is a skill published in the GitHub repository CUHK-AIM-Group/NeuroClaw (85 stars, last pushed 6d ago), licensed MIT. It adds 58 tokens to every session and 620 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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