functional-area-resolver

functional-area-resolver is a skill for Claude Code, Codex from cynthiajones34/GBrain. It costs 89 tokens per session (4,193 once invoked), scanned A, a copy of functional-area-resolver, MIT.

A skill for shortening agent routing files such as RESOLVER.md or AGENTS.md by grouping related skills under broader functional areas. Routing files tell an agent which instruction to use for a request.

In plain words
What is it for?
Use it to reorganize routing files into functional-area dispatchers that point to the appropriate smaller skill.
Why use it?
Large one-row-per-skill tables consume context space and become harder for an agent to scan as the number of skills grows.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for gbrain. Also seen: positional $N argument; mentions AGENTS.md; built for gbrain.

Good fit Use it to reorganize routing files into functional-area dispatchers that point to the appropriate smaller skill.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cynthiajones34/gbrain/functional-area-resolver
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cynthiajones34/GBrain --skill functional-area-resolver
Clone the repo
git clone --depth 1 https://github.com/cynthiajones34/GBrain

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for functional-area-resolver

README.md
[![agentmods](https://agentmods.dev/badge/skills/cynthiajones34/gbrain/functional-area-resolver.svg)](https://agentmods.dev/skills/cynthiajones34/gbrain/functional-area-resolver)
Your own site
<a href="https://agentmods.dev/skills/cynthiajones34/gbrain/functional-area-resolver"><img src="https://agentmods.dev/badge/skills/cynthiajones34/gbrain/functional-area-resolver.svg" alt="Measured on agentmods" height="20"></a>
Per session 89 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,193 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00089 $0.04193
Opus 5 $0.00044 $0.02096
Sonnet 5 $0.00018 $0.00839
Haiku 4.5 $0.00009 $0.00419

Measured 7d ago against content hash 52df04bc4f8e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

functional-area-resolver scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to functional-area-resolver — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/functional-area-resolver/SKILL.md · 354 lines

How it starts

The opening of the file, as written. The whole thing — 354 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Functional-Area Resolver — Pattern for Compressing Routing Tables

Problem

Routing files (RESOLVER.md, AGENTS.md) grow as skills are added. Each skill gets its own row (trigger -> skill path). At ~200+ skills this hits 25-30KB, eating context budget that should go to actual work.

Solution: Functional-Area Dispatchers

Replace N rows per area with one entry per functional area. Each entry lists all sub-skills it can dispatch to in a (dispatcher for: ...) clause.

Before (270 rows, 25KB)

- Creating/enriching a person or company page -> `enrich`
- Fix broken citations in brain pages -> `citation-fixer`
- Publish/share a brain page as link -> `brain-publish`
- Generate PDF from brain page -> `brain-pdf`
- Read a book through lens of a problem -> `strategic-reading`
- Personalized book analysis -> `book-mirror`
- Brain integrity -> `brain-librarian`
...

After (13 rows, 13KB)

- **Brain & knowledge**: create/enrich/search/export brain pages, filing,
  citations, publishing, book analysis, strategic reading, concept synthesis,
  archive mining -> `brain-ops` (dispatcher for: enrich, query, brain-pdf,
  brain-publish, brain-export, brain-librarian, citation-fixer, book-mirror,
  strategic-reading, concept-synthesis, archive-crawler, ...)

Why It Works

The LLM doesn't need one row per sub-skill. It needs:

  1. Area recognition — "this is about brain pages" -> Brain & Knowledge
  2. Sub-skill visibility — the (dispatcher for: ...) list shows what's available
  3. The skill file itself — once the LLM reads brain-ops/SKILL.md, it has full routing detail

This is a two-layer dispatch: routing file routes to the area, the area skill routes to the specific sub-skill. Each layer does one job well.

A/B Eval Results

Three resolver architectures tested across three Anthropic frontier models (Opus 4.7, Sonnet 4.6, Haiku 4.5) on real production AGENTS.md content, 20 hand-authored training fixtures + 5 held-out blind fixtures, n=3 seeded repeats per (fixture, variant). Two scoring rules: STRICT (predicted slug exactly equals expected) and LENIENT (predicted is in the same dispatcher area as expected). Both matter:

Read the full file on GitHub · 354 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 354 lines · 89 tokens per session scan A 52df04bc4f8e

Subscribe to this mod's changes

functional-area-resolver is a skill published in the GitHub repository cynthiajones34/GBrain (0 stars, last pushed 1mo ago), licensed MIT. It adds 89 tokens to every session and 4,193 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to functional-area-resolver, differing in 0 lines, and is treated as a copy.