functional-area-resolver

functional-area-resolver is a skill for Claude Code, Codex from garrytan/gbrain. It costs 89 tokens per session (4,193 once invoked), scanned A, original, MIT.

A way to shorten an agent's routing file by grouping related add-ons under broad functional areas instead of listing every add-on separately.

In plain words
What is it for?
Use it to compress files such as RESOLVER.md or AGENTS.md while retaining routes to the underlying skills.
Why use it?
Large routing files consume context space and become harder to maintain. Functional-area entries let the agent choose among several related skills from one compact entry.

Skill for Claude CodeCodex

Part of the gbrain-coding plugin — 20 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/garrytan/gbrain/functional-area-resolver
Any agent
npx skills add garrytan/gbrain --skill functional-area-resolver
Clone the repo
git clone --depth 1 https://github.com/garrytan/gbrain

Made for: Claude Code, Codex.

Or install gbrain-coding, the plugin that ships this one along with the rest of its 20 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for functional-area-resolver

README.md
[![agentmods](https://agentmods.dev/badge/skills/garrytan/gbrain/functional-area-resolver.svg)](https://agentmods.dev/skills/garrytan/gbrain/functional-area-resolver)
Your own site
<a href="https://agentmods.dev/skills/garrytan/gbrain/functional-area-resolver"><img src="https://agentmods.dev/badge/skills/garrytan/gbrain/functional-area-resolver.svg" alt="Measured on agentmods" height="20"></a>
Per session 89 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,193 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00089 $0.04193
Opus 5 $0.00044 $0.02096
Sonnet 5 $0.00018 $0.00839
Haiku 4.5 $0.00009 $0.00419

Measured 4d ago against content hash 52df04bc4f8e, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

functional-area-resolver scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

3 near-identical copies found in the catalogue:

plugin-variants/gbrain-coding/skills/functional-area-resolver/SKILL.md · 354 lines

How it starts

The opening of the file, as written. The whole thing — 354 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Functional-Area Resolver — Pattern for Compressing Routing Tables

Problem

Routing files (RESOLVER.md, AGENTS.md) grow as skills are added. Each skill gets its own row (trigger -> skill path). At ~200+ skills this hits 25-30KB, eating context budget that should go to actual work.

Solution: Functional-Area Dispatchers

Replace N rows per area with one entry per functional area. Each entry lists all sub-skills it can dispatch to in a (dispatcher for: ...) clause.

Before (270 rows, 25KB)

- Creating/enriching a person or company page -> `enrich`
- Fix broken citations in brain pages -> `citation-fixer`
- Publish/share a brain page as link -> `brain-publish`
- Generate PDF from brain page -> `brain-pdf`
- Read a book through lens of a problem -> `strategic-reading`
- Personalized book analysis -> `book-mirror`
- Brain integrity -> `brain-librarian`
...

After (13 rows, 13KB)

- **Brain & knowledge**: create/enrich/search/export brain pages, filing,
  citations, publishing, book analysis, strategic reading, concept synthesis,
  archive mining -> `brain-ops` (dispatcher for: enrich, query, brain-pdf,
  brain-publish, brain-export, brain-librarian, citation-fixer, book-mirror,
  strategic-reading, concept-synthesis, archive-crawler, ...)

Why It Works

The LLM doesn't need one row per sub-skill. It needs:

  1. Area recognition — "this is about brain pages" -> Brain & Knowledge
  2. Sub-skill visibility — the (dispatcher for: ...) list shows what's available
  3. The skill file itself — once the LLM reads brain-ops/SKILL.md, it has full routing detail

This is a two-layer dispatch: routing file routes to the area, the area skill routes to the specific sub-skill. Each layer does one job well.

A/B Eval Results

Three resolver architectures tested across three Anthropic frontier models (Opus 4.7, Sonnet 4.6, Haiku 4.5) on real production AGENTS.md content, 20 hand-authored training fixtures + 5 held-out blind fixtures, n=3 seeded repeats per (fixture, variant). Two scoring rules: STRICT (predicted slug exactly equals expected) and LENIENT (predicted is in the same dispatcher area as expected). Both matter:

Read the full file on GitHub · 354 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 354 lines · 89 tokens per session scan A 52df04bc4f8e

Subscribe to this mod's changes

functional-area-resolver is a skill published in the GitHub repository garrytan/gbrain (29,539 stars, last pushed yesterday), licensed MIT. It adds 89 tokens to every session and 4,193 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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