skill-evaluator

A repeatable checker for coding-agent skills. It inspects the skill's files, runs example tasks, and scores the results against stated checks.

In plain words
What is it for?
Use it to review a skill's structure, inspect its evaluation cases, test it with realistic prompts, and compare results with a baseline.
Why use it?
It helps reveal missing files, weak tests, unreliable checks, and behavior that differs from an earlier version or from using no skill.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/d-oit/rust-2026-template/skill-evaluator
Any agent
npx skills add d-oit/rust-2026-template --skill skill-evaluator
Clone the repo
git clone --depth 1 https://github.com/d-oit/rust-2026-template

Made for: Claude Code, Codex.

Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,036 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00055 $0.01036
Opus 5 $0.00028 $0.00518
Sonnet 5 $0.00011 $0.00207
Haiku 4.5 $0.00006 $0.00104

Measured 3d ago against content hash 00c17771c40a, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

skill-evaluator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/skill-evaluator/SKILL.md · 172 lines

How it starts

The opening of the file, as written. The whole thing — 172 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Evaluator

Evaluate local skills with a repeatable loop: inspect structure, read eval definitions, run one or more realistic prompts, then score the output with explicit assertions and evidence.

When To Use

  • Test whether a skill is wired correctly
  • Check whether evals/evals.json exists and is usable
  • Run a real prompt through a skill and grade the result
  • Compare a skill against a no-skill baseline or older snapshot
  • Identify missing folders, weak evals, and flaky assertions

Required Inputs

At minimum, identify:

SKILL_PATH: absolute or workspace-relative path to the skill directory
GOAL: structure check / eval review / live run / baseline comparison

Evaluation Workflow

1. Structure Check

Confirm the skill directory is sane before judging outputs.

Expected layout:

skill-name/
  SKILL.md
  evals/evals.json  # recommended
  references/       # recommended
  scripts/          # optional but useful

Flag these issues explicitly:

  • missing SKILL.md
  • nested duplicate directory like skill-name/skill-name/
  • evals/ exists but evals/evals.json is missing or invalid JSON
  • eval cases missing id, prompt, or expected_output

2. Quantitative Evaluation

Consult .agents/metrics.jsonl to assess skill performance over time. Analyze trends in:

  • Success rate
  • Human intervention rate
  • Token usage and duration

3. Eval Review

Read evals/evals.json if present and assess whether each case is realistic.

Good evals include:

  • a real user prompt
  • a short success definition
  • optional input files
  • assertions that are concrete and checkable

Weak evals include:

  • vague prompts
  • purely subjective assertions
  • no evidence path for pass/fail

4. Live Run

Run at least one representative prompt from the eval set or create a focused ad hoc prompt.

For each live run:

  • load the target skill
  • read only the files the skill itself points to
  • produce the answer or output
  • grade against assertions with evidence

Read the full file on GitHub · 172 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 172 lines · 55 tokens per session scan A 00c17771c40a

Subscribe to this mod's changes

skill-evaluator is a skill published in the GitHub repository d-oit/rust-2026-template (10 stars, last pushed 4d ago), licensed MIT. It adds 55 tokens to every session and 1,036 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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