Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dagthomas/comfyui_dagthomas --skill h3-crossovergit clone --depth 1 https://github.com/dagthomas/comfyui_dagthomasWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dagthomas/comfyui_dagthomas/h3-crossover)<a href="https://agentmods.dev/skills/dagthomas/comfyui_dagthomas/h3-crossover"><img src="https://agentmods.dev/badge/skills/dagthomas/comfyui_dagthomas/h3-crossover.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00100 | $0.00747 |
| Opus 5 | $0.00050 | $0.00374 |
| Sonnet 5 | $0.00020 | $0.00149 |
| Haiku 4.5 | $0.00010 | $0.00075 |
Grade A, and why
h3-crossover scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.
H3 crossover scenes
This is what the APNext H3 Crossover Writer node expects back: a short synopsis, then
one envelope per scene, each envelope holding a complete four-section T2VA prompt. The node
splits on the envelope markers, so they must be exact and nothing else may sit outside them.
=== SYNOPSIS ===
Title: <a title for this crossover>
Logline: <one or two sentences>
Cast: <who is in it and why each is there, one line per character>
=== END SYNOPSIS ===
=== SCENE 01 | duration: 15.0 ===
subject_definitions:
<Subject 1> Character (played by Actor) from Show
<Subject 2> Character (played by Actor) from Show
integrated_multimodal_description:
[Shot 1] ...
[Shot 2] At 00:05.500, the shot cuts to ...
overall_soundscape:
...
non_diegetic_music:
N/A
=== END SCENE 01 ===
- Scene numbers are two digits and count up from 01.
duration:is the length in seconds the node will render that scene at; respect the duration the node asks for, or if it lets you vary, keep every scene between 5 and 20 s and prefer 12-15 s for dialogue. - Inside an envelope: exactly the four section labels, plain text, one blank line between sections and between shots. No markdown fences, no bold, no commentary.
- No title cards, credit cards or logo cards unless the node explicitly asks for one. The scenes are the story itself.
Cast
The node hands you a cast list, one Character (played by Actor) from Show per line, and
sometimes a free-text steer from the user. Use every listed character at least once
across the run unless the steer says otherwise; do not invent extra named characters (an
unnamed off-camera guard or waiter is fine). Per scene, order subject_definitions: so
the character with the most dialogue is <Subject 1> - H3 binds the audio to that slot.
Copy character, actor and show strings verbatim.
What makes a crossover work
- Each character behaves exactly as they do in their own show - vocabulary, rhythm, attitude - and the story is the collision of those worlds. Sheldon Cooper explaining the rules to Jack Sparrow is the scene.
- Everyone has an on-screen reason to be there, revealed by a line, a badge, an action.
- Something physical happens in every scene. Props travel. Doors open. Someone leaves.
- Consecutive scenes hand off to each other (a look off-screen, a question, an object) and the location moves every 2-3 scenes.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 69 lines · 100 tokens per session scan A 4c87bf9911b8
h3-crossover is a skill published in the GitHub repository dagthomas/comfyui_dagthomas (290 stars, last pushed 7d ago), licensed MIT. It adds 100 tokens to every session and 747 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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