dagthomas

5 mods across 1 repository, 290 stars between them.

h3-base-format

01

dagthomas/comfyui_dagthomas

Skill Claude CodeCodex

The three-field MiniMax H3 contract the APNext H3 Prompt Writer nodes emit for T2VA, I2VA, FL2VA and L2VA - integratedmultimodaldescription / overallsoundscape / nondiegeticmusic, the exact first-frame, first-and-last-frame and last-frame alignment lines, how the node's image batch maps to firstframe and lastframe…

290 2d ago A 115 tokens original MIT

h3-crossover

02

dagthomas/comfyui_dagthomas

Skill Claude CodeCodex

The four-section MiniMax H3 crossover-scene contract the APNext H3 Crossover Writer node emits - subjectdefinitions / integratedmultimodaldescription / overallsoundscape / nondiegeticmusic per scene, the scene envelope the node parses, how the cast list maps to , speaker binding, silence mandates and shared-frame…

290 2d ago A 100 tokens original MIT

h3-prompt-director

03

dagthomas/comfyui_dagthomas

Skill Claude CodeCodex

Core craft for writing MiniMax H3 video prompts as the engine behind the APNext H3 nodes in ComfyUI - how to obey the node's directives (task type, duration, shot plan, camera, dialogue, wildness), keep an exact field contract the node parses, run a continuous timeline with clean cuts, write speech in tags with stable…

290 2d ago A 129 tokens original MIT

h3-ref2va

04

dagthomas/comfyui_dagthomas

Skill Claude CodeCodex

The six-section MiniMax H3 full-reference (Ref2VA) contract the APNext H3 Reference Prompt Writer nodes emit - subjectdefinitions, summary, retentionanalysis, detaileddescription, overallsoundscape, nondiegeticmusic - with / / / roles, the retention vocabulary, summary task types, how the node's image1..image9 sockets…

290 2d ago A 146 tokens original MIT

h3-style-craft

05

dagthomas/comfyui_dagthomas

Skill Claude CodeCodex

Turning the APNext H3 node's visualstyle, camera and wildness settings into observable MiniMax H3 prompt language - one visual-medium pack plus at most one motion, finish and audio pack, translating a named studio, era, genre or artist into traits, describing traditional animation timing (held poses, stepped cadence…

290 2d ago A 125 tokens original MIT