open3d-skill

open3d-skill is a skill for OpenCode from darellchua2/opencode-config-template. It costs 60 tokens per session (3,626 once invoked), scanned A, original, Apache-2.0.

A guide to processing 3D data in Open3D, a Python library for point clouds, meshes, camera images, and 3D reconstruction. It requires checking the installed Open3D version before giving advice.

In plain words
What is it for?
Use it to get version-aware help with filtering and aligning point clouds, editing meshes, reconstructing 3D scenes, visualizing data, and working with RGB-D cameras such as Kinect and RealSense.
Why use it?
Open3D APIs differ between versions, so advice for the wrong version can cause runtime errors or broken processing pipelines.

Skill for OpenCode

Written for OpenCode: installed under .opencode/. Also seen: mentions subagents; mentions OpenCode.

Good fit Use it to get version-aware help with filtering and aligning point clouds, editing meshes, reconstructing 3D scenes, visualizing data, and working with RGB-D cameras such as Kinect and RealSense.

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Install with agentmods
npx agentmods add skills/darellchua2/opencode-config-template/open3d-skill
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add darellchua2/opencode-config-template --skill open3d-skill
Clone the repo
git clone --depth 1 https://github.com/darellchua2/opencode-config-template

Made for: OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for open3d-skill

README.md
[![agentmods](https://agentmods.dev/badge/skills/darellchua2/opencode-config-template/open3d-skill.svg)](https://agentmods.dev/skills/darellchua2/opencode-config-template/open3d-skill)
Your own site
<a href="https://agentmods.dev/skills/darellchua2/opencode-config-template/open3d-skill"><img src="https://agentmods.dev/badge/skills/darellchua2/opencode-config-template/open3d-skill.svg" alt="Measured on agentmods" height="20"></a>
Per session 60 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,626 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00060 $0.03626
Opus 5 $0.00030 $0.01813
Sonnet 5 $0.00012 $0.00725
Haiku 4.5 $0.00006 $0.00363

Measured 4d ago against content hash 91e50ea75110, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

open3d-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

opencode_app/.opencode/skills/open3d-skill/SKILL.md · 432 lines

How it starts

The opening of the file, as written. The whole thing — 432 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Open3D 3D Data Processing

Provenance: extracted from open3d-specialist-subagent. Domain knowledge for point clouds, meshes, visualization, reconstruction, and camera/sensor integration.

CRITICAL: Version Detection (MANDATORY)

Version Prompting Rules

You MUST determine the user's Open3D version BEFORE providing any guidance.

If the user has NOT specified their Open3D version:

STOP and ask:
"What version of Open3D are you using? You can check with:
  import open3d; print(open3d.__version__)
  # or: pip show open3d

This is required because API availability, function signatures, and module
organization differ significantly between versions. Providing incorrect version
guidance could lead to runtime errors or broken pipelines."

DO NOT proceed with any guidance until the user provides their version.

Version Detection Methods

When the user's project files are available, check for version info:

  • import open3d; open3d.__version__
  • pip show open3d
  • requirements.txt or pyproject.toml for pinned versions

Supported Versions

Version Release Key Changes
0.19.0 2024-12 SYCL GPU support, TensorBoard plugin, VoxelBlockGrid
0.18.0 2023-11 Dense SLAM, SLAC optimizer, RGBD video reader
0.17.0 2022-08 Major tensor API overhaul, new rendering pipeline
0.16.0 2022-02 GUI improvements, WebRTC visualizer
0.15.0 2021-04 Open3D-ML TF2 support, new datasets
0.14.0 2021-01 Headless rendering, offscreen renderer
0.13.0 2020-06 New ICP variants, colored ICP

Version-Sensitive Areas

These features have significant differences between versions:

  • Tensor API (open3d.t and open3d.core) — Major overhaul in 0.17.0+
  • Open3D-ML (open3d.ml.torch, open3d.ml.tf) — Dataset/model availability varies by version
  • Rendering (open3d.visualization.rendering) — New pipeline in 0.16.0+
  • Reconstruction System (Tensor) — New in 0.18.0+
  • SLAM — Dense SLAM and SLAC optimizer added in 0.18.0+
  • Visualization — Legacy draw_geometries vs. modern O3DVisualizer (0.16.0+)

Read the full file on GitHub · 432 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 432 lines · 60 tokens per session scan A 91e50ea75110

Subscribe to this mod's changes

open3d-skill is a skill published in the GitHub repository darellchua2/opencode-config-template (6 stars, last pushed yesterday), licensed Apache-2.0. It adds 60 tokens to every session and 3,626 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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