skill-score

skill-score is a skill for Claude Code, Codex from davekilleen/Dex. It costs 131 tokens per session (2,499 once invoked), scanned B, original, no licence file.

A quality-check workflow for Dex skills that applies a rubric, meaning a fixed set of evaluation criteria, and gives a ship, revise, or no decision with specific fixes.

In plain words
What is it for?
Use it after writing or editing a skill, before shipping one, or when checking whether it will activate correctly.
Why use it?
It turns a vague skill review into a repeatable check. It can expose unclear instructions or triggering problems before a skill is released.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it after writing or editing a skill, before shipping one, or when checking whether it will activate correctly.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/davekilleen/dex/skill-score
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add davekilleen/Dex --skill skill-score
Clone the repo
git clone --depth 1 https://github.com/davekilleen/Dex

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-score

README.md
[![agentmods](https://agentmods.dev/badge/skills/davekilleen/dex/skill-score/github.svg)](https://agentmods.dev/skills/davekilleen/dex/skill-score)
Your own site
<a href="https://agentmods.dev/skills/davekilleen/dex/skill-score"><img src="https://agentmods.dev/badge/skills/davekilleen/dex/skill-score/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-score

Your own site · 80×15
<a href="https://agentmods.dev/skills/davekilleen/dex/skill-score"><img src="https://agentmods.dev/badge/skills/davekilleen/dex/skill-score.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 131 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,499 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00131 $0.02499
Opus 5 $0.00066 $0.01249
Sonnet 5 $0.00026 $0.00500
Haiku 4.5 $0.00013 $0.00250

Measured 7d ago against content hash b4aa99201426, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade B, and why

skill-score scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/score_skill.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Tells the agent never to refusemediumAnti-refusal

Suppressing the ability to decline removes a core safety control; a later harmful request then succeeds.

For a **user-origin** skill, gates 2–4 still *warn loudly* and gate 1 becomes advice ("this won't fire on its own unless we distinguish it from `X` — want me to?") — but they do not refuse to create the user's own skill.

Downgraded: this mod is about security review, or the phrase is quoted, so it is likely naming the pattern rather than instructing it.

.agents/skills/skill-score/SKILL.md · 147 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 147 lines · 131 tokens per session scan B b4aa99201426

Subscribe to this mod's changes

skill-score is a skill published in the GitHub repository davekilleen/Dex (476 stars, last pushed today), with no licence file. It adds 131 tokens to every session and 2,499 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it B with 1 finding (tells the agent never to refuse). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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