ui-design

A visual design guide for building and reviewing user interfaces, including choices for fonts, colors, spacing, layouts, and screen sizes.

In plain words
What is it for?
Use it when designing components, choosing colors or typography, arranging layouts, or improving CSS and responsive interfaces.
Why use it?
It helps replace arbitrary styling choices with decisions that serve the product and make screens easier to use.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/dean0x/devflow/ui-design
Any agent
npx skills add dean0x/devflow --skill ui-design
Clone the repo
git clone --depth 1 https://github.com/dean0x/devflow

Made for: Claude Code, Codex.

Per session 67 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,464 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00067 $0.01464
Opus 5 $0.00034 $0.00732
Sonnet 5 $0.00013 $0.00293
Haiku 4.5 $0.00007 $0.00146

Measured 2d ago against content hash ede7da6904ef, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

ui-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/assets/skills/ui-design/SKILL.md · 145 lines

How it starts

The opening of the file, as written. The whole thing — 145 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UI Design Patterns

Reference for intentional visual design. Every choice must be justified. Sources in references/sources.md.

Iron Law

AESTHETICS MUST HAVE INTENT [4][11]

Every visual choice must be justified. Default styles, copied gradients, and "looks modern" are not justifications. If you cannot explain why a specific font, color, or animation exists, it's design debt. Good design is invisible because it serves purpose — it satisfies mental models, not trends. — Don Norman, The Design of Everyday Things [11]; Laws of UX [4]

When This Skill Activates

  • Creating/styling UI components; reviewing CSS, Tailwind, or styled-components
  • Discussing typography, color schemes, layouts, or design systems

1. Typography [6][7][10][19]

Font choice must match product personality: developer tools → monospace (precision), documentation → serif (readability), marketing → distinctive display. [6][7][27]

Use a mathematical type scale (1.25 major third ratio). All sizes relate harmonically. [10] Line length: 45–75 characters for body text; line-height: 1.7 for prose, 1.2 for headings. [6][7]

Heading levels must differ in weight, tracking, and size — not size alone. [7][15] See references/patterns.md for scale values, font pairs, and heading styles.


2. Color System [1][9][12][14]

Three-layer token architecture (Material Design 3 [1] + W3C Design Tokens spec [9]):

:root {
  --blue-600: #2563eb;                      /* Layer 1: Primitive */
  --color-primary: var(--blue-600);         /* Layer 2: Semantic  */
  --button-primary-bg: var(--color-primary);/* Layer 3: Component */
}

Dark mode: swap semantic tokens only — never invert or filter. [23] Elevation in dark mode is expressed via lightness, not shadows. [1][12]

Contrast: 4.5:1 for normal text, 3:1 for large text and UI components. [14][26]

See references/patterns.md for dark surface hierarchy and accessible contrast examples.


3. Spacing [1][13][15]

Read the full file on GitHub · 145 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 145 lines · 67 tokens per session scan A ede7da6904ef

Subscribe to this mod's changes

ui-design is a skill published in the GitHub repository dean0x/devflow (19 stars, last pushed 2d ago), licensed MIT. It adds 67 tokens to every session and 1,464 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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