curiosity-learning-curve

curiosity-learning-curve is a skill for Claude Code, Codex from deciqAI/knowledge-skills. It costs 125 tokens per session (2,126 once invoked), scanned A, original, MIT.

A framework linking curiosity, learning, and age. It treats curiosity as an interest created by noticing something you do not yet understand, rather than as a fixed personality trait.

In plain words
What is it for?
Use it to understand professional stagnation, renew interest in a field, create new learning questions, and decide whether focused work is producing growth or merely repetition.
Why use it?
People may stop learning even when they are still capable of learning because their work no longer creates questions or gaps they want to explore. This helps identify reduced curiosity as the problem.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to understand professional stagnation, renew interest in a field, create new learning questions, and decide whether focused work is producing growth or merely repetition.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/deciqai/knowledge-skills/curiosity-learning-curve
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add deciqAI/knowledge-skills --skill curiosity-learning-curve
Clone the repo
git clone --depth 1 https://github.com/deciqAI/knowledge-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for curiosity-learning-curve

README.md
[![agentmods](https://agentmods.dev/badge/skills/deciqai/knowledge-skills/curiosity-learning-curve/github.svg)](https://agentmods.dev/skills/deciqai/knowledge-skills/curiosity-learning-curve)
Your own site
<a href="https://agentmods.dev/skills/deciqai/knowledge-skills/curiosity-learning-curve"><img src="https://agentmods.dev/badge/skills/deciqai/knowledge-skills/curiosity-learning-curve/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for curiosity-learning-curve

Your own site · 80×15
<a href="https://agentmods.dev/skills/deciqai/knowledge-skills/curiosity-learning-curve"><img src="https://agentmods.dev/badge/skills/deciqai/knowledge-skills/curiosity-learning-curve.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 125 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,126 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00125 $0.02126
Opus 5 $0.00063 $0.01063
Sonnet 5 $0.00025 $0.00425
Haiku 4.5 $0.00013 $0.00213

Measured 10d ago against content hash 05cb2556b1b8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

curiosity-learning-curve scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

curiosity-learning-curve/SKILL.md · 123 lines

How it starts

The opening of the file, as written. The whole thing — 123 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Curiosity Learning Curve

Overview

Biological learning capacity remains measurable into the 70s and 80s. The bottleneck is not biology — it is curiosity. When curiosity drops to near zero in a domain, the cascade is predictable: curiosity lost → learning capacity lost. The framework maps three curves against age: biological age (linear), curiosity (peaks in childhood, declines with neglect), and learning capacity (follows curiosity, not biology). Curiosity is the leading indicator and the intervention point.

Loewenstein's information-gap theory: curiosity is not a trait — it is a perception of a gap. Closing perceived gaps through mastery without opening new ones is the structural cause of curiosity death in expert practitioners.

Pairs with [metacognition] (observe your own curiosity state early). Use BEFORE [deep-work] (deep work in a curiosity-dead domain produces treadmill output, not growth). Complements [lifestage-value-curve] (curiosity maintenance is the mechanism for Silver/Bronze Age productivity).

When to Use

  • A domain expert's knowledge has visibly stopped updating despite continued work
  • A person reports going through professional motions without genuine engagement
  • Output novelty (new insights, questions, solutions) has declined while quality is maintained
  • A person has not been surprised by anything in their domain for 6+ months
  • A senior practitioner is struggling with relevance as the domain changes around static expertise

When NOT to use:

  • Burnout rather than curiosity deficit — burnout requires recovery before reactivation is possible
  • Early-stage learning with no competence base yet (gap-perception requires some foundation)
  • Structural causes (bad environment, financial stress) are driving motivation problems
  • Domain exit is clearly right and curiosity reactivation is delaying a necessary decision

Coaching Novices (Adaptive Front Door)

Engine mode: user has a concrete case → run The Process directly. Coach mode: user is unfamiliar or reports stagnation without connecting it to curiosity decline → guide step by step.

Read the full file on GitHub · 123 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 123 lines · 125 tokens per session scan A 05cb2556b1b8

Subscribe to this mod's changes

curiosity-learning-curve is a skill published in the GitHub repository deciqAI/knowledge-skills (10 stars, last pushed 8d ago), licensed MIT. It adds 125 tokens to every session and 2,126 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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