Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add deciqAI/knowledge-skills --skill neurological-levelsgit clone --depth 1 https://github.com/deciqAI/knowledge-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/deciqai/knowledge-skills/neurological-levels)<a href="https://agentmods.dev/skills/deciqai/knowledge-skills/neurological-levels"><img src="https://agentmods.dev/badge/skills/deciqai/knowledge-skills/neurological-levels/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/deciqai/knowledge-skills/neurological-levels"><img src="https://agentmods.dev/badge/skills/deciqai/knowledge-skills/neurological-levels.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00094 | $0.01805 |
| Opus 5 | $0.00047 | $0.00903 |
| Sonnet 5 | $0.00019 | $0.00361 |
| Haiku 4.5 | $0.00009 | $0.00180 |
Grade A, and why
neurological-levels scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 121 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Neurological Levels
Overview
Robert Dilts' Neurological Levels maps how change propagates through a 6-level hierarchy (grounded in Bateson 1972): change at a HIGHER level cascades down automatically; change at a LOWER level reverts under pressure.
L1 Environment (where/when) → L2 Behavior (what you do) → L3 Capability (skills/strategy) → L4 Beliefs/Values (what you believe matters) → L5 Identity (who you are) → L6 Purpose (why beyond yourself).
The diagnostic question: "At which level does this problem actually live?" Most interventions fail because they target L2 for problems that live at L4–L5.
- Use BEFORE [okr-goal-setting] — verify identity/belief alignment before setting L2–3 OKRs.
- Use WITH [intrinsic-drive] — intrinsic drive lives at L4–6; this skill locates where to rebuild it.
When to Use
- A behavior change has been attempted and reverted more than once
- Someone knows what they should do but consistently does not do it
- Strategy understood but execution fails repeatedly in the same ways
- "Playing not to lose" rather than "playing to win" — a L5 identity signal
- Someone adopting a new professional identity (IC to leader, employee to founder)
When NOT to use: Problem is genuinely L1 (environment is the constraint); skills are the bottleneck and person agrees to L3 training; acute crisis (stabilize first); applying it as external label without engagement.
Coaching Novices (Adaptive Front Door)
- Engine mode: concrete case → run The Process directly.
- Coach mode: unfamiliar or no case → guide step by step.
In Coach mode, respond one step at a time. Each [WAIT] is a hard stop — output only that step's question, then stop.
- Frame: "Persistent failures usually mean intervening at the wrong level. Higher-level changes cascade down automatically."
- Check fit: "What have you tried? At what level? What happened under pressure?"
- Elicit case: "Describe a change that didn't stick. Was the reversion L1 circumstances / L2 actions / L3 know-how / L4 disbelief / L5 identity?"
[WAIT — do not advance until user responds]
- Process: "Name the level where resistance lives. What intervention at THAT level looks like — not fixing the symptom."
[WAIT — do not advance until user responds]
- Close: "What insight did you just uncover about where to intervene?"
[WAIT — do not advance until user responds]
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 121 lines · 94 tokens per session scan A 9c88208cb14a
neurological-levels is a skill published in the GitHub repository deciqAI/knowledge-skills (10 stars, last pushed 10d ago), licensed MIT. It adds 94 tokens to every session and 1,805 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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